Yayo

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Yayo

A fine white powder snorted to produce a euphoric high. Yayo reduces the user's need for rest, and suppresses pain. It is, however, addictive.


Type
Drughard Drug
Stack Limit
400

Base Stats

Deterioration Rate
2
Flammability
1
Market Value
23
Mass
0.03
Max Hit Points
50
Work To Make
7

Stat Modifiers

Joy
+0.8
Moving
+0.15
Pain
×0.5
Rest
+0.4



A fine white powder snorted to produce a euphoric high. Yayo reduces the user's need for rest, and suppresses pain. It is, however, addictive.




Gameplay Overview

Yayo is a drug that can be manufactured at a Drug Lab using 8 Psychoid Leaves. Yayo is the more expensive, more potent cousin of Flake. It has greater benefits than Flake, increasing rest twice as much and joy by 10%, as well as increasing move speed by 15%. It also has lower addictiveness, with 10% vs. Flake's 20%. These stats make Yayo much more appealing to use than Flake, as it's simply a straight upgrade.

Despite this, Flake does shine through in one regard over Yayo: profitability. Flake has a market value of 14 silver for the cost of 4 psychoid leaves, whereas Yayo has a market value of 23 silver for 8 psychoid leaves. This means that Flake offers a much better rate of return than Yayo. Yayo however has a higher value per weight, meaning your colonists can carry more value worth of drugs in a caravan.

In addition to the altered stats, Yayo provides an incredible +35 mood buff while the drug remains in the user's system.