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  • #REDIRECT [[Version/0.12.906]]
    30 bytes (2 words) - 20:47, 13 May 2021

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  • | One of our companions was taken prisoner!|| -12 || 10 || 5 || 1 ...of our companions was surgically violated. Nothing could justify that.|| -12 || 10 || 5 || 1
    607 bytes (69 words) - 04:16, 1 June 2021
  • ''This version was released on: January 12, 2014''
    250 bytes (29 words) - 22:01, 8 September 2021
  • ...ral bonus from Sanguine trait.<br /> ''Applicable traits: [[Sanguine]] || +12 || N/A || 1 || N/A ...nalty from Depressive trait.<br /> ''Applicable traits: [[Depressive]] || -12 || N/A || 1 || N/A
    1 KB (133 words) - 00:57, 17 February 2023
  • | I can't expect to be totally pampered. || +12 || - || - || - ...... I can hardly believe it myself. A moment's discomfort is below me. || -12 || - || - || -
    2 KB (317 words) - 03:04, 4 December 2021
  • | neural heat gain = 12 * [[Version/1.1.2559|1.1.2559]] - Entropy cost increased from 10 to 12. Range decreased from 25 to 20.
    1 KB (139 words) - 08:21, 7 April 2024
  • ...of our companions died. || Pawn from the same group of travelers dies || -12 || 10 || 5 || 0.75
    470 bytes (55 words) - 13:50, 8 January 2023
  • ...ight = 200 | xAxisTitle = Age | yAxisTitle = Factor | type = line | x = 4, 12, 18 | y1 = 0.2, 0.8, 1}} | 4 to 12 || <pre>0.2 + (Age - 4) × 0.3 / 4</pre>
    3 KB (310 words) - 12:47, 8 February 2024
  • ...shards) the pit it lived in collapses, closing the pithole for good after 12 in game hours. ...on as it dies the pit it lived in begins to collapse and breaks down after 12 hours. Upon death the dreadmeld drops 3 shards which can be hard to get if
    1 KB (186 words) - 08:59, 6 May 2024
  • ! 12 | {{#expr: ({{P|Skill Base Factor}} + 12*{{P|Skill Bonus Factor}})* 100 round 0}}%
    4 KB (553 words) - 10:01, 9 January 2022
  • ** [[Too smart]] trait - raises threshold by {{++|12%}} | {{#vardefineecho: MBT| {{#expr: 35 + 12 }} }}% || {{#expr:{{#var: MBT}} * 4/7 round 0}}% || {{#expr:{{#var: MBT}} *
    4 KB (482 words) - 04:33, 10 May 2023
  • | mass base = 12 It increases a [[mechanitor]] wearer's [[bandwidth]] by {{+|12}} while decreasing any wearer's [[Shooting Accuracy]] by {{--|5}} and [[Me
    4 KB (560 words) - 03:19, 17 February 2024
  • ...It also shows the improvement to {{DPS}} of wearing the gunlink at Short (12 tiles), Medium (25 tiles), and Long (40 tiles) ranges. That is; if it shows | 89% || 93.5% || {{%|0.935^12 / 0.89^12 round 2}} || {{%|0.935^25 / 0.89^25 round 2}} || {{%|0.935^40 / 0.89^40 rou
    9 KB (877 words) - 12:07, 25 January 2024
  • | mateMtb = 12 ...y bear|Move Speed Base}} || {{Q|Grizzly bear|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Grizzly bear|Wildness}} round 1}}
    6 KB (743 words) - 21:01, 18 March 2024
  • | mateMtb = 12 ...{{Q|Thrumbo|Move Speed Base}} || {{Q|Thrumbo|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Thrumbo|Wildness}} round 1}}
    4 KB (501 words) - 23:15, 18 December 2023
  • ...soul.<br/>''Replaces thought: [[Mood#Ate fine meal| Ate fine meal]]'' || +12 || 1 || 1 || N/A ...had to eat animal kibble. It's like I don't get to be human any more. || -12 || 1 || 1 || N/A
    3 KB (436 words) - 23:44, 3 December 2023
  • ...he safe, inner, circle will be driven violently insane. Casting this takes 12 seconds of meditation, and afterwards, the caster will go into a five-day p ...o, you will lose goodwill with every non-hostile faction. Neuroquake takes 12 seconds to cast, and cannot be interrupted. When complete, the caster will
    3 KB (345 words) - 05:26, 10 May 2024
  • * [[Sight]]: [[Sight Importance::12|12x]] importance, no allowed defect. [[Sight Limit::1.5|150%]] limit ** <code>offset = 12 x ((IF ''sight'' < 150% THEN ''sight'' ELSE 150%) - 100%)</code> e.g. {{+|6
    15 KB (1,806 words) - 11:32, 8 July 2023
  • * "Genes regrowing" hediff from gene extraction lasts 12-20 days. (Down from 25) * Gene extractor takes 12 hours to extract genes. (Down from 24)
    2 KB (247 words) - 12:52, 2 November 2022
  • | mateMtb = 12 | lifespan = 12
    3 KB (429 words) - 23:22, 18 December 2023
  • |mateMtb = 12 |lifespan = 12
    3 KB (434 words) - 23:22, 18 December 2023
  • | damage = 12 * [[Version/1.3.3200|1.3.3200]] - Damage increased from 11 to 12. Accuracy increased: touch 0.7 -> 0.77, short 0.64 -> 0.7, medium 0.41 -> 0
    2 KB (231 words) - 17:41, 9 January 2024
  • | mateMtb = 12 | nuzzleMtb = 12
    3 KB (359 words) - 20:31, 28 January 2024
  • | insulation - cold factor = 12 | insulation - heat factor = 12
    2 KB (282 words) - 15:08, 7 January 2024
  • | nuzzleMtb = 12 | mateMtb = 12
    3 KB (383 words) - 20:37, 28 January 2024
  • * [[Go-juice]] requires 2 neutroamines and 1 [[yayo]]. Neutroamines cost 12 silver and yayo costs 21, making the total cost 33, while go-juice costs 51 * [[Wake-up]] requires 2 neutroamines, costing 12 silver, while wake-up costs 35.
    3 KB (434 words) - 14:29, 2 May 2024
  • | mateMtb = 12 | nuzzleMtb = 12
    3 KB (399 words) - 20:30, 28 January 2024
  • ...llifying traits: [[Psychopath]], [[Bloodlust]] || Ally of pawn dies within 12 tiles distance and line of sight || -5 || 1,5 || 5 || 0.4 ...ng traits: [[Psychopath]], [[Bloodlust]] || Non-enemy outsider dies within 12 tiles distance and line of sight || -3 || 1 || 1 || N/A
    8 KB (1,111 words) - 00:55, 17 February 2023
  • | insulation - heat factor = 12 | insulation - cold factor = 12
    2 KB (319 words) - 19:57, 3 May 2024
  • ...nimals| ]]: [[Skill Base Factor::0.04|4%]] plus [[Skill Bonus Factor::0.12|12%]] per skill level.
    864 bytes (98 words) - 11:34, 20 May 2023
  • Psycast table says {{---|20}}, code says <offset>-12</offset>. Test ressitance redcution WITH PSY SENCE 100%
    1 KB (123 words) - 08:24, 7 April 2024
  • | mateMtb = 12 | nuzzleMtb = 12
    2 KB (308 words) - 20:26, 28 January 2024
  • |milk = 12 |mateMtb = 12
    3 KB (448 words) - 23:07, 18 December 2023
  • | min comfortable temperature = -12 | mateMtb = 12
    6 KB (937 words) - 23:05, 18 December 2023
  • | 12 | {{#vardefine: temp | {{#expr: 120 + (12*{{P|Skill Bonus Factor}}*100) - 0.00001 round 0}}}}{{#var: temp}}% ({{#expr
    15 KB (1,549 words) - 14:17, 20 March 2023
  • | {{#vardefineecho:score|-12}} || | {{#vardefineecho:score|12}} ||
    12 KB (812 words) - 10:58, 25 January 2024
  • It increases a [[mechanitor]] wearer's [[bandwidth]] by {{+|12}} while decreasing any wearer's [[Shooting Accuracy]] by {{--|5}} and [[Me ...uring chips and extra advanced components required by the mechlord helmet. 12 band nodes also give fewer [[raid points]] than a mechlord's helmet. Also,
    4 KB (512 words) - 21:59, 26 March 2024
  • | hungerrate = 0.12 | mateMtb = 12
    3 KB (342 words) - 20:31, 28 January 2024
  • |mateMtb = 12 |lifespan = 12
    3 KB (353 words) - 23:11, 18 December 2023
  • | MeleeWeaponAverageDPS = 12 ...ion, but great at melee by out-DPS'ing a normal plasteel [[longsword]] (12.12 vs 10) if all blows connect. However, since scyther blades have a heavy man
    3 KB (384 words) - 23:34, 19 February 2023
  • | 4 || {{+|12%}}
    1,007 bytes (122 words) - 07:43, 25 March 2023
  • ...e table below shows how many mechanoids a single building will support per 12 day cycle, assuming 100% work uptime. Mechanoids that are idle or dormant w ! Mechanoids !! Bandwidth!! Wastepacks Produced<br/>(per 12 day Cycle) !! # Mechanoids<br/>(per atomizer)
    5 KB (672 words) - 18:21, 17 March 2024
  • |firstrelease = 18/12/2014
    1 KB (130 words) - 02:39, 5 July 2019
  • Claw Melee Attack Damage: 12 Scratch Damage
    1 KB (188 words) - 20:15, 28 March 2022
  • ** For example, each [[bionic leg]] gives +12.5% or +0.125 Moving, which at 18x yields +2.25. |12%
    3 KB (427 words) - 12:27, 4 May 2024
  • * [[Sight]]: [[Sight Importance::12|12x]] importance—capped at [[Sight Limit::2|200%]] efficiency here. * {{+|12}} from 200% [[Sight]]
    6 KB (585 words) - 10:55, 24 April 2023
  • It takes 12 hours for gene extraction to complete. The occupant is not suspended during *''Genes Regrowing'' for 12 to 20 days. It does not have any direct effects, but will cause instant dea
    8 KB (1,161 words) - 01:44, 23 April 2024
  • ...shivering. My teeth are chattering. All I can think of is getting warm.|| -12 || N/A || 1 || N/A | I feel like I'm in an oven! I'm not sure how long I can handle this. || -12 || N/A || 1 || N/A
    4 KB (697 words) - 14:04, 10 October 2022
  • | I'm a bit wobbly! And this is quite enjoyable. || +12 || N/A || 1 || N/A
    1 KB (220 words) - 15:08, 14 November 2020
  • | These hunger pangs are hard to ignore. || -12 || N/A || 1 || N/A | I'm so tired. I just want to lay down and rest for a few minutes... || -12 || N/A || 1 || N/A
    7 KB (1,058 words) - 01:07, 17 February 2023
  • | mateMtb = 12 ...{{Q|Thrumbo|Move Speed Base}} || {{Q|Thrumbo|Real Hunger Rate}} || {{#expr:12 - 6*{{Q|Thrumbo|Wildness}} round 1}}
    7 KB (1,056 words) - 23:12, 18 December 2023
  • ...a [[Mechlord suit]] requires 2 Powerfocus chips and offers a total of {{+|12}} bandwidth, but also requires [[Nano structuring chip]]s, which are even h ...Mechlord helmet]]s are a strictly superior piece of headgear, offering {{+|12}} bandwidth. But they are also much more expensive, requiring Nano structur
    3 KB (468 words) - 14:36, 25 April 2024
  • | insulation - cold factor = 12 | insulation - heat factor = 12
    3 KB (498 words) - 15:09, 7 January 2024
  • ...g.<br /> ''Required Hediff: [[Psycasts#Mechanics|Psychic breakdown]]'' || -12 || N/A || 1 || N/A
    2 KB (228 words) - 14:45, 23 March 2022
  • |firstrelease = 17/12/14
    1 KB (171 words) - 18:40, 17 December 2017
  • | 12 | 12
    4 KB (589 words) - 22:06, 4 July 2023
  • | y = 0, -6, -12, -22 | 10 || {{--|12%}}
    3 KB (485 words) - 10:41, 10 February 2024
  • | 4 || {{+|12%}} ...l have a much larger impact on both combat and economic potential than {{+|12%}} work speed. Best-case, it is a 150% ''increase''. The extra mechs do com
    4 KB (513 words) - 02:07, 26 December 2023
  • | mateMtb = 12 | attack1dmg = 12
    3 KB (446 words) - 23:01, 18 December 2023
  • | insulation - heat factor = 12 | Heat Insulation || 12 || 24
    4 KB (496 words) - 13:41, 8 May 2024
  • ...Mining| ]]: [[Skill Base Factor::0.04|4%]] plus [[Skill Bonus Factor::0.12|12%]] per skill level.
    1 KB (173 words) - 07:03, 7 April 2024
  • ...Mining| ]]: [[Skill Base Factor::0.04|4%]] plus [[Skill Bonus Factor::0.12|12%]] per skill level.
    1 KB (176 words) - 04:12, 10 July 2023
  • |mateMtb = 12 |lifespan = 12
    4 KB (509 words) - 23:07, 18 December 2023
  • |firstrelease = 14/12/2014 ...||15}} || {{Icon Small|synthread||10}} || {{Icon Small|hyperweave||10}} || 12
    25 KB (3,336 words) - 09:33, 6 March 2023
  • | mateMtb = 12 | attack1dmg = 12
    4 KB (505 words) - 20:27, 28 January 2024
  • | grow days = 12
    1 KB (211 words) - 02:48, 30 September 2023
  • ...e, whispering. I can only make out a few words, and I don't like them. || -12 || N/A || 1 || N/A
    2 KB (240 words) - 15:08, 14 November 2020
  • | 12 | {{#expr: ({{Q|Suppression Power|Skill Base Factor}} + 12*{{Q|Suppression Power|Skill Bonus Factor}})* 100 round 0}}%
    9 KB (1,202 words) - 12:52, 25 January 2024
  • ...age {{DPS}} technically surpasses the [[charge rifle]] past "short" range (12 tiles). In practice, miniguns are poor against single targets for a number The minigun is most accurate between 12 and 25 cells range, though the exponential accuracy application from Shooti
    6 KB (866 words) - 09:18, 7 April 2024
  • ...chance to outright nullify a bullet from an [[assault rifle]], and another 12% chance to half the damage.
    4 KB (598 words) - 15:07, 7 January 2024
  • | 4 || {{+|12%}} ...l have a much larger impact on both combat and economic potential than {{+|12%}} work speed. Best-case, it is a 150% ''increase''. Similarly, a [[mechlor
    4 KB (593 words) - 02:08, 26 December 2023
  • | damage = 12
    2 KB (218 words) - 10:47, 13 April 2024
  • | insulation - cold factor = 12 | insulation - heat factor = 12
    4 KB (563 words) - 02:48, 29 April 2024
  • | damage = 12
    2 KB (199 words) - 22:58, 9 January 2024
  • ...ave. || Attend a [[Titles#Speeches|throne speech]] of Terrible quality || -12 || 8 || 10 || 1
    2 KB (260 words) - 05:59, 22 January 2023
  • | mateMtb = 12 | lifespan = 12
    4 KB (561 words) - 22:50, 18 December 2023
  • ...ingredient in [[kibble]], and doing so gives your colonists a brutal {{--|12}} mood ''Ate kibble'' bad thought. * [[Version/0.12.906|0.12.906]] - Added
    2 KB (235 words) - 15:07, 7 January 2024
  • ...e [[Thoughts#Eating|mood penalty]] to humans than eating actual raw food (-12 vs -7).
    2 KB (261 words) - 08:13, 22 October 2023
  • ...launcher]] - an unmanned but pawn-activated turret that fires a barrage of 12 rockets at a player designated point in range.
    2 KB (296 words) - 10:24, 13 April 2024
  • ...-game day of uninterrupted work. Assuming a regular "work shift" of about 12-16 in-game hours, one can expect about 500-650 units of work to be performe
    2 KB (277 words) - 20:17, 30 December 2022
  • ...akes all so dreary. I need to deathrest.|label=Deathrest exhaustion|value=-12|stack=1}} *[[Glucosoid pump]]: Increases pawn [[move speed]] by {{+|12%}} until the next deathrest. (Maximum of 4)
    5 KB (712 words) - 17:24, 23 March 2024
  • | align="center" | 12 || align="center" | 0.10
    3 KB (331 words) - 11:20, 11 August 2022
  • * [[Mechlord helmet]]: {{+|12}} * [[Mechlord suit]]: {{+|12}}
    8 KB (1,199 words) - 21:05, 5 May 2024
  • | meleeattack1ap = 12 | MeleeWeaponAverageAP = 12
    4 KB (634 words) - 11:29, 8 January 2024
  • {{Version Nav|date=2023-05-12}}
    2 KB (256 words) - 02:10, 3 November 2023
  • | range = 12.9 * [[Version/1.4.3531]] - Decreased damage from 12 to 10. Increased cooldown from 1.5 to 1.7 seconds
    2 KB (224 words) - 05:12, 1 January 2024
  • ...wn would increase sight by {{+|38%}}, while the second would provide a {{+|12%}} increase. ...single archotech eye increases sight by 38%, and a second increases it by 12% to the expected 150%, since the game gives a greater weighting on the more
    5 KB (686 words) - 02:18, 14 September 2023
  • |mateMtb = 12 |lifespan = 12
    5 KB (653 words) - 11:15, 21 April 2024
  • | damage = 12
    2 KB (234 words) - 05:43, 1 January 2024
  • ...y 12 Forums]] [http://www.bay12forums.com/smf/index.php?topic=131168.0 Bay 12 forum thread]
    10 KB (1,257 words) - 22:11, 21 April 2024
  • *-12% [[Consciousness]] Treatment is administered once every 12 hours. On a pawn that constantly rests, with 100% pre-Malaria [[Immunity Ga
    5 KB (686 words) - 15:37, 16 October 2022
  • * Shorten the royal endgame quest defense duration 15 days->12 days. This does not affect quests that were already generated.
    2 KB (272 words) - 04:17, 7 November 2023
  • | casting time = 12
    2 KB (280 words) - 07:17, 1 May 2024
  • | mateMtb = 12
    2 KB (249 words) - 23:05, 18 December 2023
  • | resource 1 amount = 12 ...iffering in lacking a research requirement, requiring {{Icon Small|steel}} 12 [[steel]] instead of 20 [[stone]], and having a slightly higher market valu
    5 KB (761 words) - 12:39, 10 April 2023
  • ...tutorial, we will be making the vanilla revolver do 100 damage instead of 12. To do this, we will need to patch the revolver's stats. <damageAmountBase>12</damageAmountBase>
    8 KB (1,139 words) - 06:53, 6 May 2024
  • | resource 1 amount = 12 * Crafting them at the [[fabrication bench]] for {{Icon Small|steel}} 12 [[steel]]; requires [[Research#Fabrication|Fabrication]] research and a [[W
    5 KB (734 words) - 14:29, 2 May 2024
  • | damage = 12
    2 KB (255 words) - 10:49, 24 May 2023
  • *Plants can only grow from 6h to 19:12. ...y length extended from 24,000 to 30,000 ticks. Days per month reduced from 12 to 10.
    5 KB (815 words) - 14:02, 5 April 2024
  • | mateMtb = 12
    2 KB (263 words) - 23:05, 18 December 2023
  • ** [[Flak vest]]: {{--|0.12 {{CS}}}} ** [[Flak pants]]: {{--|0.12 {{CS}}}}
    9 KB (1,166 words) - 19:35, 8 May 2024
  • | resource 1 amount = 12 ...iffering in lacking a research requirement, requiring {{Icon Small|steel}} 12 [[steel]] instead of 20 [[stone]], and having a slightly higher market valu
    5 KB (794 words) - 12:38, 10 April 2023
  • | damage = 12 ...the [[bolt-action rifle]] for close ranged combat - when combat happens < 12 tiles away.
    9 KB (1,115 words) - 09:18, 7 April 2024
  • | armor - sharp factor = 1.12 | insulation - heat factor = 12
    2 KB (301 words) - 15:05, 7 January 2024
  • | mateMtb = 12
    2 KB (281 words) - 23:05, 18 December 2023
  • ...ce. Therefore, pawns using the autobong for at least {{#expr: (1.66 / 4) * 12 / 1.05 round 1}} combined hours per day running is more efficient than actu
    5 KB (760 words) - 18:16, 27 December 2023
  • | 12 || 104 || 5.4 || 130 || 4.3
    2 KB (195 words) - 12:04, 26 December 2023
  • ...killed someone! What a rush!<br /> ''Applicable traits: [[Bloodlust]] || +12 || 4 || 5 || 1 | I have a job to do. || +12 || 15|| 1 || N/A
    7 KB (952 words) - 04:21, 30 July 2023
  • ...ess, movement, and global work speed. The high for wake-up typically lasts 12 in-game hours from 75% severity (one pill), but can last as long as 16 hour ...ld. This resets their rest to 100% and gives the wake-up high for the next 12 hours.
    13 KB (1,922 words) - 10:03, 6 February 2024
  • ! 12 | 12.5%
    5 KB (162 words) - 22:45, 10 May 2023
  • ...which then gets deconstructed for at least {{#expr: {{Q|Steel|Mass Base}}*12}} kg, allowing you to carry at least twice the steel you normally would. Yo
    5 KB (807 words) - 00:24, 11 January 2024
  • | mateMtb = 12
    2 KB (294 words) - 01:43, 21 July 2023
  • | mateMtb = 12 | lifespan = 12
    6 KB (811 words) - 15:02, 1 January 2024
  • | heatpersecond = 12 Crematoria produce heat while executing bills at a rate of 12 heat per second,{{Check Tag|Exact mechanic unclear|Provides comparison with
    5 KB (805 words) - 14:49, 16 January 2024
  • | mateMtb = 12 | lifespan = 12
    6 KB (782 words) - 23:21, 18 December 2023
  • ...decent, but below average, worse than the [[heavy SMG]] until past short (12 tile) range. Range is good for a multi-shot firearm, and the LMG's stopping The LMG is best paired with a careful shooter up to level 12, then with a trigger-happy shooter beyond that point.
    5 KB (751 words) - 23:26, 19 April 2024
  • ...hour of meditation grows approximately 16% of one anima grass patch. After 12 pawn-hours of cumulative meditation time, grass growth slows by 50% to 8% o ! 12 hours
    19 KB (2,866 words) - 02:54, 14 March 2024
  • | attack1dmg = 12 | attack2dmg = 12
    5 KB (791 words) - 12:22, 25 February 2024
  • | heatpersecond = 12
    3 KB (361 words) - 13:59, 3 May 2024
  • | meleeattack1dmg = 12
    3 KB (353 words) - 00:25, 20 April 2024
  • | attack1dmg = 12 | attack2dmg = 12
    6 KB (798 words) - 10:29, 19 April 2024
  • ...be used for resource compression, compressing 59.7 kg of 105 [[steel]] and 12 [[components]] into a mere 8 kilos. This allows you to carry 7 times the we
    3 KB (343 words) - 11:15, 16 February 2024
  • Damage from the burner does not scale with quality, dealing roughly 12 damage on a direct hit, and slightly less if the target is out of the cente ...ler cone (3 tiles wide vs 5 tiles at max range,) deals less direct damage (12 vs 16,) and has an extra charge (2 vs 1.) The two weapons function signific
    6 KB (842 words) - 01:45, 8 May 2024
  • | beauty = -12
    3 KB (331 words) - 15:13, 7 January 2024
  • |mateMtb = 12
    3 KB (354 words) - 23:12, 18 December 2023
  • | mateMtb = 12 | lifespan = 12
    6 KB (868 words) - 23:19, 18 December 2023
  • ! {{#vardefineecho:level|12}}
    10 KB (814 words) - 15:43, 8 January 2024
  • * At 10 colonists, each raid point is worth ~ 106.12 storyteller wealth. | Moderate expectations || {{+|12}} || 81,000 - 182,000 || 10% || 4
    10 KB (1,330 words) - 17:56, 12 December 2023
  • | 12 * [[Version/0.12.906|0.12.906]] - Now affected by [[room stats]]
    3 KB (336 words) - 14:27, 17 December 2023
  • ! Pila vs. !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40 ! Pila vs. !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
    9 KB (1,159 words) - 20:23, 20 April 2024
  • <someOtherTag>12</someOtherTag> <someOtherTag>12</someOtherTag>
    11 KB (1,746 words) - 19:48, 4 August 2023
  • ! Short bow vs. !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40 ! Short bow vs. !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
    9 KB (1,147 words) - 20:30, 20 April 2024
  • | - || - || - || -|| 12% || - || -|| -|| Gone || Gone || - || - || -
    4 KB (450 words) - 13:17, 7 November 2022
  • | 40 {{Icon Small|silver}} || | 4-12 || | 1,500 || | Uncommon || | Fast
    3 KB (377 words) - 11:47, 7 June 2022
  • Overall, the machine pistol is best paired with a careful shooter up to level 12, then with a trigger-happy shooter beyond that point. ! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
    8 KB (1,078 words) - 09:18, 7 April 2024
  • |mateMtb = 12 * [[Version/0.12.906|0.12.906]] - Sprite changed
    3 KB (379 words) - 23:19, 18 December 2023
  • | beauty = -12
    3 KB (365 words) - 15:08, 7 January 2024
  • It cannot be built under a [[roof]], that is at least 5 out of the 12 squares it occupies must be uncovered. However, a roof can be constructed a
    3 KB (438 words) - 02:38, 8 February 2023
  • ...or as long as the harp is being played. It can be heard within a radius of 12 tiles. Pawns with {{Bad|0%}} [[Hearing]] do not get the mood bonus.
    3 KB (352 words) - 13:05, 31 December 2023
  • ...d I don't like them. <br /> ''Multiplying Stat: [[Psychic Sensitivity]]|| -12 || N/A || 1 || N/A
    3 KB (515 words) - 01:05, 17 February 2023
  • ...ngover now affects manipulation and its mood impact is increased from 8 to 12.
    3 KB (390 words) - 09:04, 30 March 2024
  • | resource 2 amount = 12
    3 KB (395 words) - 23:05, 10 January 2024
  • ...he Genie, Neanderthal, and Waster genotypes from scratch would require 11, 12, and 13 complexity respectively. This would translate to 3 or 4 gene proce
    3 KB (408 words) - 08:14, 11 April 2024
  • | +12 - 28% | {{#expr: (0.5+0.12)/0.24 round 1}} - {{#expr: (0.5+0.28)/0.24 round 1}}%
    22 KB (3,104 words) - 00:22, 11 January 2024
  • | insulation - heat factor = 12
    3 KB (429 words) - 15:09, 7 January 2024
  • ...are used as the easiest mechanoids you can encounter. With a range of only 12 - equal to the hand-thrown [[EMP grenade]] and [[frag grenade]] - virtually ...e than a [[pump shotgun]] in every way - including a measily range of only 12 tiles - militors are quite cheap to make.
    6 KB (920 words) - 17:12, 25 February 2024
  • | mateMtb = 12
    3 KB (390 words) - 21:01, 18 March 2024
  • | beauty = -12
    3 KB (380 words) - 15:09, 7 January 2024
  • | 8 || 12.0% || {{#expr: 0.6*(100+12)}}% || {{#expr: 1.4*(100-12)}}% | 12 || 18.0% || {{#expr: 0.6*(100+18)}}% || {{#expr: 1.4*(100-18)}}%
    11 KB (1,437 words) - 21:05, 8 February 2024
  • ...tic shotgun || [https://en.wikipedia.org/wiki/Atchisson_Assault_Shotgun AA-12/Auto-Assault Shotgun] ...|| || 26 ||style="text-align: left;"| Rimfire v1.7 compiled DLL for Alpha 12. || || {{LudeonThread|9536|msg=160677}} || [https://www.dropbox.com/s/jfmd
    30 KB (3,741 words) - 22:23, 15 February 2023
  • | meleeattack1dmg = 12 | MeleeWeaponAverageDPS = 12.08
    3 KB (443 words) - 00:28, 20 April 2024
  • ...e (name) exited the map healthy, relations with (faction) have improved by 12.""''.
    3 KB (526 words) - 09:51, 31 October 2022
  • | mateMtb = 12
    3 KB (375 words) - 22:51, 18 December 2023
  • |mateMtb = 12 ...r, tortoises are not [[pen animal]]s. They must be re-tamed every {{#expr:12 - 6*{{P|Wildness}} round 2}} days, or carefully slaughtered just before the
    7 KB (959 words) - 23:20, 18 December 2023
  • ...less than 40 jelly in adjacent tiles. It also spawns 1 [[Glow pod]] within 12 and 24 game hours.
    3 KB (453 words) - 09:49, 14 January 2024
  • Increases the base "''Got some lovin''" [[mood]] bonus from {{+|8}} to {{+|12}}. Only one enhancer per couple is required.
    3 KB (417 words) - 11:24, 8 January 2024
  • If a pawn receives physical damage to the brain, they have a 12% of receiving trauma savant. This [[ailment]] causes the following effects: ...or 0% [[tend quality]] and {{+|0.08}} per percentage of quality, up to {{+|12}} at 100% tend quality.
    12 KB (1,865 words) - 00:27, 9 May 2024
  • | mateMtb = 12
    3 KB (398 words) - 20:32, 28 January 2024
  • ...tivity]] of the Invoker. An Invoker with 100% Sensitivity will grant a {{+|12%}} bonus, this increases proportionally up to a maximum of {{+|25%}} at 28
    3 KB (524 words) - 15:27, 7 May 2024
  • * Beta 19/1.0 - Grow days 6.5 -> 12, sow and harvest work increased significantly. Min fertility 50% -> 100%.
    3 KB (458 words) - 13:09, 23 December 2023
  • ...en]] range increased from 25 to 30. Stun entropy cost increased from 10 to 12. Stun range decreased from 25 to 20.
    3 KB (443 words) - 04:16, 7 November 2023
  • | beauty = -12
    3 KB (412 words) - 15:13, 7 January 2024
  • ...ces|Electric smelter}} to make an electric smelter, which is quite costly (12 chunks to break-even). This discourages creating an electric smelter in the
    3 KB (481 words) - 10:10, 22 April 2024
  • ! {{#vardefineecho: skillLevel| 12 }}
    28 KB (2,306 words) - 02:21, 26 July 2023
  • | beauty = -12
    3 KB (445 words) - 15:06, 7 January 2024
  • | insulationheat = 12 ...arison, significantly cheaper and only incur a move speed penalty of {{--|.12}} c/s. The cataphract armor research project also requires 2 [[techprint]]s
    7 KB (1,091 words) - 03:19, 17 February 2024
  • | mateMtb = 12
    3 KB (443 words) - 20:28, 28 January 2024
  • | mateMtb = 12
    3 KB (423 words) - 23:05, 18 December 2023
  • | mateMtb = 12
    3 KB (454 words) - 22:51, 18 December 2023
  • | attack1dmg = 12 | attack2dmg = 12
    7 KB (1,059 words) - 04:01, 26 January 2024
  • ! {{H:title|link=no|DPS x Accuracy at Short Range (12 tiles) assuming perfect shooter accuracy|DPS<br/>(Short)}}
    9 KB (950 words) - 11:26, 21 April 2024
  • | attack1dmg = 12 | gestation cycles = 12
    8 KB (1,175 words) - 17:54, 4 April 2024
  • | insulation - heat factor = 12
    4 KB (553 words) - 15:09, 7 January 2024
  • | +12%
    4 KB (594 words) - 12:51, 20 January 2024
  • * {{++|12%}} [[Pain]]
    4 KB (571 words) - 18:28, 13 October 2023
  • ...l-fed, and treated whenever possible. Treatment is administered once every 12 hours for humans, and every 48 hours for animals.
    4 KB (564 words) - 05:08, 4 February 2024
  • | +12%
    4 KB (594 words) - 12:51, 20 January 2024
  • |mateMtb = 12
    3 KB (478 words) - 23:05, 18 December 2023
  • | attack1dmg = 12 | attack2dmg = 12
    8 KB (1,189 words) - 12:23, 25 February 2024
  • Extracting a genepack causes the ''Genes Regrowing'' condition for 12 - 20 days. This prevents future extraction, unless you want to kill the paw ...ng time, especially if you want a ''specific'' gene. Each extraction takes 12-20 days per person, for entirely random genes; there's no protection agains
    12 KB (1,898 words) - 07:42, 30 December 2023
  • | meleeattack1dmg = 12
    4 KB (525 words) - 05:38, 22 April 2024
  • ...as amazing. It nourished my body and my soul.|label=ate lavish meal|value=+12|stack=1|duration=1}}. This replaces the {{Thought|desc=I ate a really tasty
    4 KB (532 words) - 20:32, 11 May 2024
  • ...as amazing. It nourished my body and my soul.|label=ate lavish meal|value=+12|stack=1|duration=1}}. This replaces the {{Thought|desc=I ate a really tasty
    4 KB (512 words) - 18:51, 27 April 2024
  • ...nstance of <chancePerDay>, and cut all the values in half. There are about 12 entries.
    3 KB (498 words) - 02:53, 7 November 2023
  • | Chemical starvation || 0% - 10% || {{--|12}}
    4 KB (594 words) - 12:42, 3 February 2024
  • ...egative opinion of others who wear clothes. Uniquely, these options have a 12 hour long "Wore clothes" {{--|4}} mood debuff after they remove their cloth
    4 KB (670 words) - 23:10, 7 January 2024
  • | attack1dmg = 12 | attack2dmg = 12
    8 KB (1,099 words) - 03:06, 25 February 2024
  • ...s possible, including the more-dangerous advanced entities || Encounter '''12 [[Entities#Advanced|advanced entities]]''' (out of 17), and have a colonist
    4 KB (650 words) - 12:42, 9 May 2024
  • | range = 12.9 | Mercenary Gunner || 12.36% || Normal || 70-320%
    8 KB (1,100 words) - 09:18, 7 April 2024
  • ! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40 ! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
    8 KB (1,086 words) - 09:18, 7 April 2024
  • ...ngle work bench can only benefit from up to 2 tool cabinets, for a maximum 12% increase in work speed. ...mor|Work To Make}}}} to {{Ticks|{{#expr:{{Q|Marine armor|Work To Make#}}/1.12 round 0}}}}, a difference of approximately {{Ticks|{{#expr:{{Q|Marine armor
    4 KB (561 words) - 02:31, 2 May 2024
  • | 0-12
    4 KB (655 words) - 06:30, 18 May 2023
  • | range = 12.9 | velocity = 12
    8 KB (1,269 words) - 22:38, 16 January 2024
  • | 11-12 || 0.9
    5 KB (543 words) - 11:10, 21 December 2023
  • | Mercenary Gunner || 12.17% || Normal || 70-320% ! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
    8 KB (1,092 words) - 04:16, 16 April 2024
  • | mateMtb = 12
    4 KB (512 words) - 23:14, 18 December 2023
  • Excellent: 375 XP / hour (max level 12)
    4 KB (614 words) - 07:02, 1 May 2024
  • ...as amazing. It nourished my body and my soul.|label=ate lavish meal|value=+12|stack=1|duration=1}} from [[lavish meal]] if present. If the meal was made
    4 KB (570 words) - 21:40, 12 January 2024
  • ...faster ores to mine. They can be found in midsize veins, ranging from 4 to 12 tiles in size. Each mined block has a base yield of 40 silver, however this
    4 KB (567 words) - 15:13, 7 January 2024
  • | +12%
    5 KB (686 words) - 12:50, 20 January 2024
  • ...ic wastepack]]. The [[wastepack atomizer]] destroys 2 wastepacks a day, or 12 pollution tiles per day. Pumps consume {{Q|Pollution pump|Power Consumption
    4 KB (606 words) - 07:50, 16 March 2024
  • ..., 4, 8, 10, 10 |xAxisMin = 0 | xAxisMax = 200 | yAxisMin = -5 | yAxisMax = 12 | xGrid = | yGrid = }}
    5 KB (618 words) - 10:40, 6 January 2024
  • | mateMtb = 12
    4 KB (588 words) - 13:38, 17 April 2024
  • ! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13 !! 14 !! 15 !! 16 !! 17 !! 18 !! 19 !! 20 ! 0 !! 3 !! 6 !! 9 !! 12 !! 15 !! 18 !! 20
    27 KB (3,949 words) - 12:34, 16 February 2024
  • ...as amazing. It nourished my body and my soul.|label=ate lavish meal|value=+12|stack=1|duration=1}}. This replaces the {{Thought|desc=I ate a really tasty
    4 KB (594 words) - 21:40, 12 January 2024
  • Psychite tea only gives {{+|12}} mood and {{Good|x80%}} Sleep Fall Rate, but is considerably safer than bo | Psychite tea || +12 || - || x90% || x80% || - || - || -
    10 KB (1,434 words) - 12:45, 3 February 2024
  • | damage = 12 * [[Version/1.3.3200|1.3.3200]] - Damage increased from 11 to 12. Accuracy increased: touch 0.7 -> 0.77, short 0.64 -> 0.7, medium 0.41 -> 0
    9 KB (1,242 words) - 06:16, 20 November 2023
  • | 20 / Hour || 12 / Hour
    5 KB (674 words) - 02:48, 12 April 2024
  • | Mercenary Gunner || 12.13% || Normal || 70-320% ! Other Weapon !! 3 !! 7 !! 12 !! 18 !! 25 !! 32 !! 40
    10 KB (1,269 words) - 09:18, 7 April 2024
  • ...ng like me ever feel sad?<br /> ''Applicable [[traits]]: Transhumanist || +12 || N/A || 1 || N/A
    7 KB (1,076 words) - 11:02, 15 August 2022
  • | resource 1 amount = 12
    4 KB (689 words) - 21:06, 14 April 2024
  • |mateMtb = 12
    5 KB (642 words) - 23:01, 18 December 2023
  • | mood offset = 12}} * {{+|12}} [[Mood]] (''"Drinking that tea made me feel great. I love having this ene
    10 KB (1,438 words) - 10:33, 30 April 2024
  • | class="TutorialCodeTable-description" | '''12'''
    11 KB (1,095 words) - 22:17, 10 February 2024
  • | mateMtb = 12 | juvenileage = 0.12
    4 KB (606 words) - 23:20, 18 December 2023
  • ...pping to 0% for pawns with skill under 9, when replacing one leg, or under 12 for both legs.
    4 KB (688 words) - 18:18, 14 January 2024
  • ...] storyteller setting is turned on, the mortar miss radius is increased to 12 tiles, reducing the launched shell's effectiveness. This makes the IED a mo
    4 KB (644 words) - 06:07, 28 March 2023
  • ...value shown is halved. The halving occurs because the check is done every 12 hours, which means it happens twice a day. This chart is for the default choice of "Years until Max Threat: 12". Changing the "Years Until Maximum Threat" slider sets the year that the
    18 KB (2,530 words) - 04:08, 23 April 2024
  • *+12% Pain ...l-fed, and treated whenever possible. Treatment is administered once every 12 hours, per infection. Infections progress very quickly, and missing a trea
    11 KB (1,691 words) - 06:39, 9 April 2024
  • | mateMtb = 12 * [[Version/0.12.906|0.12.906]] - Sprite changed
    4 KB (584 words) - 23:21, 18 December 2023
  • | Bamboo tree || 12 || 20.76 || 13 || 0.63
    5 KB (780 words) - 10:40, 1 February 2023
  • ...4, 8, 10, 10 | xAxisMin = 0 | xAxisMax = 200 | yAxisMin = -5 | yAxisMax = 12 | xGrid = | yGrid = }}
    5 KB (685 words) - 08:17, 11 January 2024
  • * Short = 12 tiles. ...un|Accuracy (Medium) Base}}-{{Q|Pump shotgun|Accuracy (Short) Base}}))/(25-12) round 0}}%.
    19 KB (2,824 words) - 13:26, 30 March 2024
  • Unfortunately, one large stack of 12 shells doesn't make the same damage as a dozen stacks of 1 shell each, so i
    4 KB (721 words) - 20:20, 9 May 2024
  • |mateMtb = 12
    5 KB (696 words) - 23:11, 18 December 2023
  • | burst = 12
    5 KB (697 words) - 22:47, 9 January 2024
  • ...erest]] and [[chemical fascination]], who will be upset ({{--|6}} and {{--|12}} [[mood]], respectively) if their [[Chemical (Need)|Chemical need]] is unm | {{+|12}} || {{+|40%}} || {{+|10%}} || 75% || 6h || {{Good|x80%}} [[Sleep Fall Rate
    31 KB (4,561 words) - 09:20, 30 April 2024
  • | glowradius = 12
    5 KB (784 words) - 07:10, 1 May 2024
  • *** ''Child (3-12 years)'': {{Q|Human|Body Size}} × 0.35 × 2.286 = {{#expr:{{Q|Human|Body S | 12.5% to 25%
    12 KB (1,722 words) - 03:13, 9 March 2024
  • * At 10 colonists, 1 base raid point is worth ~106.12 storyteller wealth. .... A 4x5 growing zone in rich soil (20 tiles), or 3 [[hydroponics basin]]s (12 tiles) are effectively the same. It's ok to overgrow if you have to face lo
    21 KB (3,277 words) - 21:25, 6 May 2024
  • | 0.76 || 0.86 || 0.90 || 0.76 || +12% || +0% | 1.12 || 1.08 || 1.05 || 1.12 || +22% || +1%
    23 KB (2,296 words) - 17:19, 10 November 2023
  • <damageAmountBase>12</damageAmountBase>
    8 KB (1,178 words) - 17:24, 10 December 2022
  • ...rom a normal human with an organic arm deals blunt damage and has an AP of 12%, meaning this gland provides no protection whatsoever from the weakest pos
    6 KB (838 words) - 11:36, 8 January 2024
  • ...rgan replacement that has 125% efficiency, and increases [[metabolism]] by 12.5% (metabolism is the average of stomach and liver efficiency). ...bolism]] importance of 50%, it results in an increase in metabolism of {{+|12.5%}} over natural. Metabolism, in turn, improves the [[rest rate multiplier
    5 KB (735 words) - 11:31, 8 January 2024
  • | mateMtb = 12 * [[Version/0.12.906|0.12.906]] - Can now be shorn for wool and milked
    5 KB (753 words) - 23:13, 18 December 2023
  • | insulationheat = 12
    5 KB (750 words) - 03:20, 17 February 2024
  • * {{icon Small|component||12}} [[component]]
    6 KB (866 words) - 02:05, 17 December 2023
  • | meleeattack1dmg = 12
    6 KB (792 words) - 05:38, 22 April 2024
  • | -12 ({{#expr:-12*0.3 round 0}}) || -15 || {{Check}} || {{Check}} || {{C
    15 KB (2,075 words) - 18:11, 8 May 2024
  • ...fects the [[mood]] of all humans on the map. This drone begins at a "low" -12, but grows progressively stronger the longer the ship part remains, therefo | style="text-align:center;" | -12
    11 KB (1,801 words) - 09:48, 14 January 2024
  • Humans ''can'' eat kibble, but they'll get a {{--|12}} [[Thoughts#Ate_kibble|"Ate kibble" mood penalty]]. This is the only way f
    5 KB (834 words) - 21:37, 12 January 2024
  • | 375 / Hour || 234 / Hour || 12
    6 KB (893 words) - 20:31, 18 April 2024
  • ...r than the [[LMG]], lower than the [[heavy SMG]] until beyond short range (12 tiles), and generally outdamaged before and after {{AP}} by the lower-range * [[Version/0.12.910|0.12.910]] - Rebalanced.
    5 KB (688 words) - 09:18, 7 April 2024
  • | attack1dmg = 12
    5 KB (751 words) - 17:32, 30 March 2024
  • ...tol]]s and [[revolver]]s are significantly superior to recurve bows out to 12 tiles, and competitive for the remainder of their range.
    6 KB (777 words) - 20:26, 20 April 2024
  • ...slower ores to mine. They can be found in midsize veins, ranging from 6 to 12 tiles in size. Each mined block has a base yield of 40 uranium, however thi
    5 KB (810 words) - 15:14, 7 January 2024
  • | mateMtb = 12 | livesin_borealforest = 0.12
    6 KB (833 words) - 13:01, 29 February 2024
  • ...as amazing. It nourished my body and my soul.|label=ate lavish meal|value=+12|stack=1|duration=1}} from [[lavish meal]] if present. If the meal was made
    6 KB (853 words) - 21:40, 12 January 2024
  • ...e. It grants '''Biosculptor Pleasure Cycle''' thought, giving +15 mood for 12 days. ...ut not limited to: Better breakdown of meal and drug costs etc - what does 12 days of psychite tea cost, lavish meals etc}}
    21 KB (3,075 words) - 13:28, 16 February 2024
  • | healthscale = 12
    6 KB (855 words) - 04:35, 11 May 2024
  • ...tivity]] of the Invoker. An Invoker with 100% Sensitivity will grant a {{+|12%}} bonus, this increases proportionally up to a maximum of {{+|25%}} at 28 * {{+|12}} mood, scaled by [[Psychic sensitivity]] of each pawn
    14 KB (2,070 words) - 22:30, 11 May 2024

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