Pig

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Pig

Pig.png

"The pig was one of the first animals domesticated by humans. It is commonly raised for meat and leather, and is easy to feed because of its omnivorous diet."


Type
AnimalsFarm
Market Value
280 Silver.png
Move Speed
3.6
Mass - Young
14kg
Mass - Juvenile
28kg
Mass - Adult
56kg
Attack
teeth
7 dmg (bite)
100 ticks (1.67 secs)
Average DPS
4.2
Meat Yield
72 pork
Carrying Capacity
60
Leather Yield
16
Manhunter Chance
1.25%
Hunger Rate
0.4
Diet
omnivorous
Life Expectancy
12
Trainable Intelligence
advanced
Minimum Handling Skill
0
Wildness
7%
Gestation Period
13 days
Offspring Per Birth
3
Maturity Age
0.5+


Pigs are a domesticated animal, obtainable from both land and space traders. Pigs are omnivorous, making them easy to feed.


Comparison with the wild boar

A cousin of the wild boar, the pig is a more controllable and higher-yield version of its wild relative. Pigs can be butchered for more meat, produce more leather, and carry a higher market value. They can also be trained and handled by anyone, while colonists must have a skill level of 3 to handle a wild boar.

However, pigs have a slightly higher hunger rate than the wild boar, making them more more expensive to maintain. Pigs and wild boars take the same amount of time to reach adulthood. The biggest advantage the boar holds is that it can be found naturally on most biomes, while pigs must be acquired through trading or an animal self-taming event.

Training

Pigs can be trained as follows:

Obedience:  Check.png
Release:  Check.png
Rescue:  Check.png
Haul:  Check.png