Megascarab

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Megascarab

Megascarab.png

"A large, genetically-engineered beetle. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now usually seen without its deadlier insectoid cousins. Still, its size and hard shell make it dangerous when it attacks. A eusocial creature, it cannot reproduce individually."


Type
AnimalsInsectoids
Market Value
100 Silver.png
Armor - Blunt
10%
Armor - Sharp
40%
Move Speed
3.7
Mass - Young
3.5kg
Mass - Juvenile
7kg
Mass - Adult
14kg
Attack
mouth
7 dmg (bite)
110 ticks (1.83 secs)
Average DPS
3.82
Meat Yield
18 insect meat
Carrying Capacity
15
Manhunter Chance
100%
Manhunter Chance (Taming)
2.5%
Hunger Rate
0.1
Diet
omnivorous
Life Expectancy
10
Trainable Intelligence
intermediate
Wildness
95%
Gestation Period
N/A
Maturity Age
0.4+


Megascarabs are found in deserts, or spawned in infestations.

An eusocial insectoid, the megascarab cannot reproduce individually. Its hard shell protects it from blunt damage by 10% and sharp damage by 40%. Megascarabs are hazardous to hunt, for if they are injured by a human or a mechanoid, they will turn manhunter and attack any human or mechanoid on the map they can reach. If slain, they can be butchered for insect meat, which colonists dislike eating.

Training

Megascarabs can be trained as follows:

Obedience:  Check.png
Release:  Check.png
Rescue:  Ex.png
Haul:  Ex.png