Difference between revisions of "Wolfskin"

From RimWorld Wiki
Jump to navigation Jump to search
(updated image)
m (Fixed flammability)
 
Line 9: Line 9:
 
| description = A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold.
 
| description = A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold.
 
| draw gui overlay = true
 
| draw gui overlay = true
| flammability = 0
+
| flammability = 100
 
| graphic class = Graphic_Single
 
| graphic class = Graphic_Single
 
| graphic path = Things/Item/Resource/Cloth
 
| graphic path = Things/Item/Resource/Cloth
Line 22: Line 22:
 
| armor - blunt factor = 0.24
 
| armor - blunt factor = 0.24
 
| armor - heat factor = 1.5
 
| armor - heat factor = 1.5
| beauty base = -30
+
| beauty base = -4
 
| insulation - cold factor = 24
 
| insulation - cold factor = 24
 
| insulation - heat factor = 16
 
| insulation - heat factor = 16

Latest revision as of 12:40, 5 November 2019


"|RawInedible=" can not be assigned to a declared number type with value 0.03.

Wolfskin

A soft furry pelt harvested from a wolf-like creature. It is difficult to pierce and insulates well against cold.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Flammability
100
Market Value
3
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.24
Armor - Heat
×1.5
Armor - Sharp
×1.02
Insulation - Cold
×24
Insulation - Heat
×16
Market Value
×1.3



Wolfskin is produced when a cook butchers a timber wolf, arctic wolf, or warg at a butcher table.


Wolfskin is a new leather type added in 0.19/1.0. It merges the different fur types from wolves, namely the timber wolfskin and arctic wolfskin from earlier versions. Because of their similarities to wolves, wargs also drop wolfskin now instead of warg fur.