Difference between revisions of "Shard"

From RimWorld Wiki
Jump to navigation Jump to search
(Usage)
Line 35: Line 35:
 
Shards are used in the following crafting recipes:
 
Shards are used in the following crafting recipes:
 
{{Ingredient List}}
 
{{Ingredient List}}
 +
 +
Also used in ghoul Infusion, and as an offering in [[Psychic rituals]].{{Check Tag|Which}}
  
 
== Analysis ==
 
== Analysis ==

Revision as of 08:22, 21 April 2024

Shard

Shard

A scavenged fragment of dark archotechnology. Originally created by a hyperintelligent archotech mind, this shard is packed with technology beyond human comprehension. It is capable of manipulating psychic flows, inducing archotech influences and more esoteric outcomes. While it is useless by itself, it can be built into devices that harness its power to produce exotic effects.

Base Stats

Type
Exotic item
Market Value
400 Silver
Stack Limit
5
Mass
0.6 kg
HP
250
Deterioration Rate
0
Flammability
0%
Rotatable
False
Path Cost
14
Technical
defName
Shard


intro text

Acquisition

Summary

Usage

Shards are used in the following crafting recipes:

  • Product Ingredients Type [ExpandCollapse]
    Atmospheric heater Atmospheric heater Content added by the Anomaly DLC Shard 2 + Component 8 + Steel 150 Building - Anomaly (Buildings)
    Serum lab Serum lab Content added by the Anomaly DLC Shard 1 + Component 2 + Bioferrite 80 + Steel 100 Building - Anomaly (Buildings)
    Shard inhibitor Shard inhibitor Content added by the Anomaly DLC Steel 15 + Shard 1 Building - Anomaly (Buildings)
    Sleep suppressor Sleep suppressor Content added by the Anomaly DLC Shard 1 + Bioferrite 100 + Steel 25 Building - Anomaly (Buildings)
    Bioferrite generator Bioferrite generator Content added by the Anomaly DLC Steel 50 + Bioferrite 100 + Component 4 + Shard 1 Building - Power
    Biomutation lance Biomutation lance Content added by the Anomaly DLC Shard 1 + Bioferrite 50 + Twisted meat 20 Gear - Utility
    Deadlife pack Deadlife pack Content added by the Anomaly DLC Bioferrite 30 + Shard 1 Gear - Utility
    Shard insanity lance Shard insanity lance Content added by the Anomaly DLC Shard 1 + Bioferrite 75 Gear - Utility
    Shard shock lance Shard shock lance Content added by the Anomaly DLC Shard 1 + Bioferrite 60 Gear - Utility
    Revenant vertebrae Revenant vertebrae Content added by the Anomaly DLC Bioferrite 10 + Revenant spine 1 + Shard 2 Medical Items - Body Parts
  • Also used in ghoul Infusion, and as an offering in Psychic rituals.[Which]

    Analysis

    Version history

    Categories here