Difference between revisions of "Outdoors"

From RimWorld Wiki
Jump to navigation Jump to search
(Added more details on losing/gaining for ver 1.2.3005)
Line 11: Line 11:
 
* While events will not affect Outdoors, pawns under a thick roof will lose Outdoors ~30% faster, and pawns in bed will lose/gain Outdoors at 20%.
 
* While events will not affect Outdoors, pawns under a thick roof will lose Outdoors ~30% faster, and pawns in bed will lose/gain Outdoors at 20%.
  
 
+
{{nav|status levels|wide}}
 
[[Category:Status Level]]
 
[[Category:Status Level]]

Revision as of 22:21, 5 April 2022

Outdoors is the need for every pawn without the Undergrounder trait to be outside. Even when landed on a frontier world, most pawns feel the need for the great outdoors. Keeping them inside for too long will eventually affect their mood negatively.

This isn't much of a concern for certain professions. Farmers, animal handlers and hunters will go outside quite regularly. It's more of a concern for pawns whose jobs keep them inside: cooks, builders, tailors, crafters, artists, researchers, etc.

Strategies

  • Most pawns that aren't zoned out will satisfy this need on their own by going on a walk during Recreation.
  • Spacing out your colony buildings from each other can help satisfy this need simply by forcing pawns to walk outdoors between them.
  • Build your Rec Room outdoors will allow your pawns to see nature while they unwind.
  • Manually Draft them and move them outside for awhile.
  • Pawns not under roofs will gain Outdoors faster than under roofs.
  • While events will not affect Outdoors, pawns under a thick roof will lose Outdoors ~30% faster, and pawns in bed will lose/gain Outdoors at 20%.