Difference between revisions of "Chaos skip"
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'''Chaos skip''' is a level {{P|Psylink Level}} [[psycast]] that teleports its target to a random place in its area of effect. | '''Chaos skip''' is a level {{P|Psylink Level}} [[psycast]] that teleports its target to a random place in its area of effect. | ||
== Acquisition == | == Acquisition == | ||
− | + | {{Acquisition}} | |
− | |||
− | |||
== Summary == | == Summary == | ||
− | The caster does | + | The caster does not need to be capable of violence |
<randomRange>6.9~24.9</randomRange> | <randomRange>6.9~24.9</randomRange> |
Latest revision as of 07:47, 19 May 2024
This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled. |
This article is a stub. You can help RimWorld Wiki by expanding it. Reason: General. |
This page could use some more or updated images. You can help RimWorld Wiki by uploading images to make this page better. Note: Image of min and max teleport radii in a style similar to File:Skip shield radius.jpg.. |
Chaos skip
Teleport the target to a random position near where it started. Objects above a certain size cannot be teleported.
Base Stats
- Type
- Psycast
Ability
- Psylink Level
- 3
- Psyfocus Cost
- 2%
- Neural Heat Gain
- 18
- Casting Time
- 15 ticks (0.25 secs)
- Range
- 24.9 tiles
- Goodwill Impact
- -15
- Caster Must Be Capable of Violence
- False
Chaos skip is a level 3 psycast that teleports its target to a random place in its area of effect.
Acquisition[edit]
There are two ways to acquire Chaos skip:
- A randomly selected level 3 psycast is granted to the psycaster when they gain psylink level 3. Chaos skip is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
- Chaos skip can also be acquired from a psytrainer naming it. See the psytrainer page for further details.
Summary[edit]
The caster does not need to be capable of violence
<randomRange>6.9~24.9</randomRange> <stunTicks>70~120</stunTicks> <applyGoodwillImpactToLodgers>False</applyGoodwillImpactToLodgers>
Analysis[edit]
This section is suggested to be rewritten. Reason: Currently just a Copy-paste of minor tactics previously on Psycasts - needs verification, rewriting, formatting, and expansion. You can help the RimWorld Wiki by improving it. |
Use on enemies that already entered melee range to force them to break distance in a random direction. Be careful of skipping them into your base.
Version history[edit]
- Royalty DLC Release - Added.
- 1.4.3523 - Now has a maximum body size of ?.[Detail needed]