Heavy SMG

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Heavy SMG

Heavy SMG

"A compact, wide-caliber slug-thrower. Very short range, but it packs a punch and handles quite well."


Type
EquipmentWeapons
Class
Modern
Mode
Burst
Dmg Type
Sharp
Damage
10
Warm-Up
80 ticks (1.33 secs)
Cooldown
78 ticks (1.3 secs)
Range
20 tile(s)
Accuracy
89% - 64% - 37% - 22%
Average Acc.
53%
Velocity
50 (m/s)
Burst Count
4 (per burst)
Burst Ticks
11 ticks (0.18 secs)
DPS
12.57 (6.66)
Buy
Steel 130 Component 4 + 1000 work
Sell
Silver 600



Added in Alpha 9. Similar to the PDW, but hits much harder.

Gameplay Overview

The Heavy SMG is a moderately powerful weapon; with damage twofold of that of the Machine Pistol, and could almost be considered a side-step of the Pump Shotgun. In terms of overall profile; it could be viewed as a poor man's Charge Rifle - with similar overall cooldown periods, slightly less damage, less accuracy, less range, and relative ease to obtain. Heavy SMGs will generally be encountered mid-game - as pirates and outlanders transition from Machine Pistols and other low-tier weapons to Assault Rifles, and even Charge Rifles in the former's case.

Despite this difference however, the Heavy SMG is still not a weapon to be underestimated, as one wrong shot on an unarmoured colonist can still handily destroy their brain, or render lesser-armoured colonists as vegetables (unless they develop Trauma Savantism). It can also only take a couple of quick bursts to severely hinder somebody, or even kill them.

Trivia

The Heavy SMG seems to take it's appearance after that of the TEC-DC9 Semi-Automatic Pistol in real life, albeit Full Auto in RimWorld. The Intratec TEC-9, TEC-DC9, or AB-10 is a blowback-operated semi-automatic pistol, chambered in 9×19mm Parabellum. It was designed by Intratec, an American offshoot of Interdynamic AB. The TEC-9 was made of inexpensive molded polymers and a mixture of stamped and milled steel parts. The simple design of the gun made it easy to repair and modify.