Difference between revisions of "Template:Nav/stats"

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:[[Aiming Time]] • [[Animal Gather Speed]] • [[Animal Gather Yield]] • [[Arrest Success Chance]] • [[Beauty (Pawn)]] • [[Butchery Efficiency]] • [[Butchery Speed]] • [[Carrying Capacity]] • [[Construct Success Chance]] • [[Construction Speed]] • [[Cooking Speed]] • [[Deep Drilling Speed]] • [[Drug Cooking Speed]] • [[Drug Synthesis Speed]] • [[Eating Speed]] • [[Food Poison Chance]] • [[Foraged Food Amount]] • [[General Labor Speed]] • [[Global Learning Factor]] • [[Global Work Speed]] • [[Hunger Rate Multiplier]] • [[Hunting Stealth]] • [[Immunity Gain Speed]] • [[Incoming Damage Multiplier]] • [[Leather Amount]] • [[Maximum Comfortable Temperature]] • [[Meat Amount]] • [[Mechanoid Shredding Efficiency]] • [[Mechanoid Shredding Speed]] • [[Medical Operation Speed]] • [[Medical Surgery Success Chance]] • [[Medical Tend Quality]] • [[Medical Tend Speed]] • [[Melee Armor Penetration]] • [[Melee Dodge Chance]] • [[Melee DPS]] • [[Melee Hit Chance]]0l • [[Mental Break Threshold]] • [[Minimum Comfortable Temperature]] • [[Minimum Handling Skill]] • [[Mining Speed]] • [[Mining Yield]] • [[Move Speed]] • [[Negotiation Ability]] • [[Pain Shock Threshold]] • [[Plant Harvest Yield]] • [[Plant Work Speed]] • [[Psychic Sensitivity]] • [[Repair Success Chance]] • [[Research Speed]] • [[Rest Rate Multiplier]] • [[Shooting Accuracy]] • [[Smelting Speed]] • [[Smoothing Speed]] • [[Social Impact]] • [[Tame Animal Chance]] • [[Toxic Sensitivity]] • [[Trade Price Improvement]] • [[Train Animal Chance]] • [[Trap Spring Chance]] • [[Neural Heat Gain]] {{RoyaltyIcon}} • [[Neural Heat Limit]] {{RoyaltyIcon}} • [[Neural Heat Recovery Rate]] {{RoyaltyIcon}} • [[Meditation Focus Gain]] {{RoyaltyIcon}}
 
:[[Aiming Time]] • [[Animal Gather Speed]] • [[Animal Gather Yield]] • [[Arrest Success Chance]] • [[Beauty (Pawn)]] • [[Butchery Efficiency]] • [[Butchery Speed]] • [[Carrying Capacity]] • [[Construct Success Chance]] • [[Construction Speed]] • [[Cooking Speed]] • [[Deep Drilling Speed]] • [[Drug Cooking Speed]] • [[Drug Synthesis Speed]] • [[Eating Speed]] • [[Food Poison Chance]] • [[Foraged Food Amount]] • [[General Labor Speed]] • [[Global Learning Factor]] • [[Global Work Speed]] • [[Hunger Rate Multiplier]] • [[Hunting Stealth]] • [[Immunity Gain Speed]] • [[Incoming Damage Multiplier]] • [[Leather Amount]] • [[Maximum Comfortable Temperature]] • [[Meat Amount]] • [[Mechanoid Shredding Efficiency]] • [[Mechanoid Shredding Speed]] • [[Medical Operation Speed]] • [[Medical Surgery Success Chance]] • [[Medical Tend Quality]] • [[Medical Tend Speed]] • [[Melee Armor Penetration]] • [[Melee Dodge Chance]] • [[Melee DPS]] • [[Melee Hit Chance]]0l • [[Mental Break Threshold]] • [[Minimum Comfortable Temperature]] • [[Minimum Handling Skill]] • [[Mining Speed]] • [[Mining Yield]] • [[Move Speed]] • [[Negotiation Ability]] • [[Pain Shock Threshold]] • [[Plant Harvest Yield]] • [[Plant Work Speed]] • [[Psychic Sensitivity]] • [[Repair Success Chance]] • [[Research Speed]] • [[Rest Rate Multiplier]] • [[Shooting Accuracy]] • [[Smelting Speed]] • [[Smoothing Speed]] • [[Social Impact]] • [[Tame Animal Chance]] • [[Toxic Sensitivity]] • [[Trade Price Improvement]] • [[Train Animal Chance]] • [[Trap Spring Chance]] • [[Neural Heat Gain]] {{RoyaltyIcon}} • [[Neural Heat Limit]] {{RoyaltyIcon}} • [[Neural Heat Recovery Rate]] {{RoyaltyIcon}} • [[Meditation Focus Gain]] {{RoyaltyIcon}}
 
<noinclude>
 
<noinclude>
{{nav|materials|wide}}
+
{{nav|stats|wide}}
 
{{nav/doc}}
 
{{nav/doc}}
 
</noinclude>
 
</noinclude>

Revision as of 04:37, 24 March 2021

Capacities
Blood Filtration  • Blood PumpingBreathingConsciousnessEatingHearingManipulationMetabolismMovingPainSightTalking
Pawn Stats
Aiming TimeAnimal Gather SpeedAnimal Gather YieldArrest Success ChanceBeauty (Pawn)Butchery EfficiencyButchery SpeedCarrying CapacityConstruct Success ChanceConstruction SpeedCooking SpeedDeep Drilling SpeedDrug Cooking SpeedDrug Synthesis SpeedEating SpeedFood Poison ChanceForaged Food AmountGeneral Labor SpeedGlobal Learning FactorGlobal Work SpeedHunger Rate MultiplierHunting StealthImmunity Gain SpeedIncoming Damage MultiplierLeather AmountMaximum Comfortable TemperatureMeat AmountMechanoid Shredding EfficiencyMechanoid Shredding SpeedMedical Operation SpeedMedical Surgery Success ChanceMedical Tend QualityMedical Tend SpeedMelee Armor PenetrationMelee Dodge ChanceMelee DPSMelee Hit Chance0l • Mental Break ThresholdMinimum Comfortable TemperatureMinimum Handling SkillMining SpeedMining YieldMove SpeedNegotiation AbilityPain Shock ThresholdPlant Harvest YieldPlant Work SpeedPsychic SensitivityRepair Success ChanceResearch SpeedRest Rate MultiplierShooting AccuracySmelting SpeedSmoothing SpeedSocial ImpactTame Animal ChanceToxic SensitivityTrade Price ImprovementTrain Animal ChanceTrap Spring ChanceNeural Heat Gain Content added by the Royalty DLCNeural Heat Limit Content added by the Royalty DLCNeural Heat Recovery Rate Content added by the Royalty DLCMeditation Focus Gain Content added by the Royalty DLC


Usage

Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.

Here's how to use them properly:

{{nav|category|optional style}}

The category options are:

ai, animal, body parts, clothing, factions, floor, food, furniture, joy, main, materials, mechanoid, misc, order, plant, power, production, psycasts, security, ship, stats, status levels, structure, temperature, utility, weapons, zone

The only optional style available is

wide

Examples

{{nav|animal}}


{{nav|plant|wide}}


Links to the templates

Other navigation templates

Note that although looking similar Template:Nav/disease, Template:Nav/drugs, Template:Nav/guides and Template:Nav/questitems must be used with:

{{Nav/disease}}
{{Nav/drugs}}
{{Nav/guides}}
{{Nav/questitems}}