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  • <!--Top Nav Box--> <!-- End of Nav -->
    9 KB (1,362 words) - 06:37, 27 January 2024
  • <!--Top Nav Box--> ! [[Menus]]
    4 KB (589 words) - 09:16, 15 January 2024
  • ...[clothing]] added by the [[Ideology DLC]]. They enhance the ability of a [[Menus#Warden|warden]] to [[Slavery#Warden suppression|suppress]] [[slaves]]. Wearing an authority cap adds an additional 10% of the [[Menus#Warden|warden]]'s base [[Suppression Power]] to the stat's value. This is '
    9 KB (1,202 words) - 12:52, 25 January 2024
  • <!--Top Nav Box--> <!-- End Nav -->
    4 KB (727 words) - 14:33, 28 January 2024
  • {{Version Nav|date=2022-09-21}} ...d, non-biocoded, clean or tainted. Other special allowances for ingredient menus also added with this feature
    6 KB (873 words) - 02:23, 3 November 2023
  • ...xcept that it requires [[wood]] as fuel to operate instead of [[power]]. [[Menus#Haul|Haulers]] refuel wood stoves. Like other production stations, a bill m {{Nav|production|wide}}
    3 KB (513 words) - 21:34, 10 January 2024
  • '''Pen Marker Menus''' {{Nav|misc|wide}}
    4 KB (597 words) - 13:44, 24 April 2024
  • <noinclude><!--Top Nav Box--> <!-- End of Nav -->
    5 KB (815 words) - 14:02, 5 April 2024
  • <!--Top Nav Box--> ...RimWorld, not including controls that only work from the [[Architect]] sub-menus.
    4 KB (581 words) - 09:16, 15 January 2024
  • {{Version Nav|date=2022-12-08}} * Improved: Build screen is now hidden when accessing Architect or Quest menus
    8 KB (1,274 words) - 02:24, 3 November 2023
  • {{Version Nav}} * Decide how colonists should [[Menus#Assign|auto-respond to threats]]: flee, attack, or ignore?
    4 KB (625 words) - 02:54, 7 November 2023
  • {{Version Nav}} ...he game. You can activate them with the “development mode” checkbox in the menus. For more info on these, check out the basic RimWorld modding document.
    13 KB (2,099 words) - 15:47, 3 December 2022
  • ...ucted with a full fuel capacity. Fuel is delivered to the campfire by a [[Menus#Haul|haulers]] as long as refueling is enabled. When deconstructing a camp {{Nav|temperature|wide}}
    8 KB (1,165 words) - 12:00, 5 April 2024
  • {{Version Nav|date=2022-08-04}} * Fixed Hold to delete button - it now fills correctly for bills menus
    6 KB (873 words) - 02:22, 3 November 2023
  • {{Version Nav}} * New [[Menus#Assign|outfits manager system]] added. You can design ‘outfits’ (restri
    10 KB (1,708 words) - 02:53, 7 November 2023
  • {{Version Nav|date=2023-05-04}} * Improved: Adjusted spacing and size of new save icons in save/load menus
    6 KB (875 words) - 02:21, 3 November 2023
  • {{Image wanted|section=1|reason=Images of the target selection menus with options}} {{nav|misc|wide}}
    8 KB (1,231 words) - 22:09, 27 March 2024
  • <!--Top Nav Box--> <!-- End Nav -->
    26 KB (3,992 words) - 01:00, 21 January 2024
  • {| align=center | {{Architect Nav}} |} Colonists may do recreation activities when their [[Menus#Restrict|timetable]] allows. Some activities require nothing more than an a
    19 KB (2,364 words) - 20:36, 30 December 2023
  • <!--Top Nav Box--> <!-- End of Nav -->
    15 KB (2,437 words) - 22:30, 21 April 2024

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