Wood

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[[Category:{{{1}}}]]

Wood

Woodlog b.png

Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.


Type
Material – [[{{{2}}}|{{{1}}}]]
Stack Limit
75

Base Stats

Beauty
−4
Deterioration Rate
0.5
Market Value
1.2
Mass
0.4
Max Hit Points
150

Stat Modifiers

Armor - Blunt
×0.54
Armor - Heat
×0.4
Armor - Sharp
×0.54
Beauty
×1+0
Door Opening Speed
×1.2
Flammability
×1
Insulation - Cold
×8
Insulation - Heat
×4
Max Hit Points
×0.65
Melee Blunt Damage
×0.9
Melee Cooldown
×1
Melee Sharp Damage
×0.4
Rest Effectiveness
×1
Work To Make
×0.7

Wood logs are gathered from trees using the Chop Wood command and are vital to early game construction. In addition to the initial wood you are given at the start of the game, you can also plant trees inside growing zones to create a renewable source of wood, though this tends to take over a month of in-game time before they can be harvested. Bulk goods traders will also buy and sell wood.

NOTE: Should your colony be visited by an Alphabeaver infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!