Difference between revisions of "Wood"

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| description = Wood from trees or other fibrous plants. Useful for building structures, weapons, and even simple prosthetics. A raw stick of wood can be used as a weapon in a pinch.
 
| description = Wood from trees or other fibrous plants. Useful for building structures, weapons, and even simple prosthetics. A raw stick of wood can be used as a weapon in a pinch.
 
| note = Wood logs are vital to early game construction. You are given a number of wood logs at the start of the game and can gather more from trees using the [[Commands|Chop Wood]] command. Bulk goods traders will also buy and sell wood.
 
| note = Wood logs are vital to early game construction. You are given a number of wood logs at the start of the game and can gather more from trees using the [[Commands|Chop Wood]] command. Bulk goods traders will also buy and sell wood.
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| color = (133,97,67)
 
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Revision as of 07:50, 24 February 2015

[[Category:{{{1}}}]]

Wood

Woodlog b.png

Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.


Type
Material – [[{{{2}}}|{{{1}}}]]
Stack Limit
75

Base Stats

Beauty
−4
Deterioration Rate
0.5
Market Value
1.2
Mass
0.4
Max Hit Points
150

Stat Modifiers

Armor - Blunt
×0.54
Armor - Heat
×0.4
Armor - Sharp
×0.54
Beauty
×1+0
Door Opening Speed
×1.2
Flammability
×1
Insulation - Cold
×8
Insulation - Heat
×4
Max Hit Points
×0.65
Melee Blunt Damage
×0.9
Melee Cooldown
×1
Melee Sharp Damage
×0.4
Rest Effectiveness
×1
Work To Make
×0.7

You can plant trees inside growing zones to create a renewable source of wood, though it tends to take over a month of in-game time before trees can be harvested.

Should your colony be visited by an Alphabeaver infestation, watch out! These ravenous genetically-engineered critters will eat every tree on the map if you don't stop them by force!