Related changes

Health
Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Hide bots | Hide minor edits
Show new changes starting from 05:09, 20 June 2024
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

20 June 2024

     03:27  Social diffhist -286 69.6.9.205 talk Removed confusing and too specific example. Removed mention of weapons increasing risks in social fights (weapons are no longer used in social fights). Removed mention of incest (carries a social penalty but not directly relevant to the overall mechanic).
     02:19  Move Speed diffhist +20 Harakoni talk contribs →‎Factors

19 June 2024

     10:12  Raider‎‎ 2 changes history +515 [Harakoni‎; Specko‎]
     
10:12 (cur | prev) +71 Harakoni talk contribs →‎Breachers
     
07:42 (cur | prev) +444 Specko talk contribs

18 June 2024

     03:10  Ideoligion diffhist +82 Maple653 talk contribs →‎Venerated animals: noted that insectoids despite one of them being found in the wild, and that they can be tamed are not selectable as venerated animals

17 June 2024

     16:31  Ideoligion diffhist +76 Siiftun1857 talk contribs
     15:51  Ailments diffhist +1,701 DuskTheUmbreon talk contribs →‎General: Add crumbling mind
     06:58  Genes diffhist +8 Harakoni talk contribs →‎Archite
     06:41  Fibrous mechanites diffhist +21 184.145.129.212 talk →‎Symptoms
     06:33  Bionic ear diffhist +123 2600:8801:29A6:6A00:A585:39D7:8E00:592A talk →‎Analysis: Hearing also affects Trade Price Improvement up to 80% hearing.

16 June 2024

     18:31  Traits diffhist +95 Tnt7886 talk contribs Recluses don't care if people who want to join are rejected. I found this when I was playing Rimworld and I noticed everyone had the -3 mood debuff except my colonist with the recluse trait (they didn't have other traits or anything else that would disabl
     13:06  Mood diffhist +11 Harakoni talk contribs →‎Difficulty

15 June 2024

     10:09  Psycasts diffhist +149 Harakoni talk contribs

14 June 2024

     16:34  Ideoligion diffhist +1,377 Sokyran talk contribs Updated info on Age Reversal: Demanded. Included label/description each mood it provides, included conditions on when they happen, and added notes with exceptions. Dates based on code, tested in-game and double-checked by opening the save file with a text editor.