Difference between revisions of "Wood"

From RimWorld Wiki
Jump to navigation Jump to search
(Blanked the page)
m ((Bot) XML data extraction: Basic Material Data)
Line 1: Line 1:
 
+
{{Material
 +
| category = Woody
 +
| deterioration rate base = 1
 +
| flammability base = 1.0
 +
| market value base = 1.4
 +
| max health base = 150
 +
| melee blunt damage base = 0.8
 +
| melee cooldown base = 2.2
 +
| melee damage base = 8
 +
| melee sharp damage base = 0.3
 +
| beauty factor = 1.25
 +
| door opening speed factor = 1.2
 +
| flammability factor = 1
 +
| max health factor = 0.5
 +
| melee cooldown factor = 0.9
 +
| work to make factor = 0.7
 +
| beauty offset = 2
 +
| description = Wood from trees or other fibrous plants. Useful for building structures, weapons, and even simple prosthetics. A raw stick of wood can be used as a weapon in a pinch.
 +
}}

Revision as of 03:32, 24 February 2015

[[Category:{{{1}}}]]

Wood

Woodlog b.png

Wood from trees or other fibrous plants. Useful for building structures and weapons. It is a good fuel for campfires and generators, and can be refined into chemfuel. In a pinch, a piece of wood can be used as a weapon or a leg.


Type
Material – [[{{{2}}}|{{{1}}}]]
Stack Limit
75

Base Stats

Beauty
−4
Deterioration Rate
0.5
Market Value
1.2
Mass
0.4
Max Hit Points
150

Stat Modifiers

Armor - Blunt
×0.54
Armor - Heat
×0.4
Armor - Sharp
×0.54
Beauty
×1+0
Door Opening Speed
×1.2
Flammability
×1
Insulation - Cold
×8
Insulation - Heat
×4
Max Hit Points
×0.65
Melee Blunt Damage
×0.9
Melee Cooldown
×1
Melee Sharp Damage
×0.4
Rest Effectiveness
×1
Work To Make
×0.7