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Show new changes starting from 14:52, 18 June 2024
   
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18 June 2024

     03:10  Ideoligion diffhist +82 Maple653 talk contribs →‎Venerated animals: noted that insectoids despite one of them being found in the wild, and that they can be tamed are not selectable as venerated animals
     02:17  Transport pod diffhist +162 Harakoni talk contribs →‎Launch targets

17 June 2024

     16:33  Endings diffhist +4 Siiftun1857 talk contribs
     16:31  Ideoligion diffhist +76 Siiftun1857 talk contribs
     15:54  Healer mech serum diffhist +121 DuskTheUmbreon talk contribs →‎Summary: Crumbling mind
     15:51  Ailments diffhist +1,701 DuskTheUmbreon talk contribs →‎General: Add crumbling mind
     15:50  Factions diffhist +70 Bork talk contribs →‎Improving Relations: Minor clarification that the silver/market value cost of goodwill isn't fixed, precise curve needs to be dug out of the code at a future date and preferrably put into a small chart.
N    13:30  Template:Center diffhist +1,123 Arcangelus talk contribs Template blatantly copied from MediaWiki, with some inspiration from wikipedia proper. All because I wanted less convoluted formatting.
     11:54  Quests diffhist -4 Harakoni talk contribs →‎Anomaly
     06:58  Genes diffhist +8 Harakoni talk contribs →‎Archite
     06:51  Wall‎‎ 2 changes history +211 [Harakoni‎ (2×)]
     
06:51 (cur | prev) +83 Harakoni talk contribs They are literally required for that, which makes this sentence useless.
     
06:43 (cur | prev) +128 Harakoni talk contribs →‎Stone
     03:02  Detoxifier lung diffhist +37 Arcangelus talk contribs →‎Analysis: Added breathing template. Analysis may require some minor rewrite, but it doesn't look too out of place.

16 June 2024

     18:31  Traits diffhist +95 Tnt7886 talk contribs Recluses don't care if people who want to join are rejected. I found this when I was playing Rimworld and I noticed everyone had the -3 mood debuff except my colonist with the recluse trait (they didn't have other traits or anything else that would disabl
     13:06  Mood diffhist +11 Harakoni talk contribs →‎Difficulty
     12:59  Children‎‎ 2 changes history +104 [Harakoni‎; Jouwee‎]
     
12:59 (cur | prev) -1 Harakoni talk contribs Correct name
     
12:55 (cur | prev) +105 Jouwee talk contribs →‎Learning
     12:52  Mental break‎‎ 3 changes history +43 [Starei‎; Harakoni‎ (2×)]
     
12:52 (cur | prev) -1 Harakoni talk contribs →‎During
     
12:50 (cur | prev) -26 Harakoni talk contribs
 m   
12:08 (cur | prev) +70 Starei talk contribs →‎During: cs code chooses icon based on aggro or non-aggro breaks, not intensity
     01:19  Saguaro cactus diffhist +114 Audaki talk contribs Make clear that cacti only grow naturally in sand, but can still be planted in other soils. Also make clear that they are not really trees.