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Show new changes starting from 12:54, 1 June 2024
   
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31 May 2024

     21:03  Traits‎‎ 2 changes history +227 [Hautarche‎; Harakoni‎]
     
21:03 (cur | prev) -19 Harakoni talk contribs →‎Positive traits
     
21:01 (cur | prev) +246 Hautarche talk contribs →‎Positive traits: clarified how Joyous' mood bonus works. Yes, it's a persistent effect, and there are a few edge cases where it does not apply
     04:31  Ideology Min-Maxing diffhist +141 2603:8081:5000:1FCE:A994:E862:1C45:C7FF talk →‎Other memes

29 May 2024

 m   19:29  Nutrient paste dispenser diffhist +91 Phflack talk contribs →‎Summary: Added information about sharing hoppers

28 May 2024

     02:08  Plasteel diffhist +187 Myrsta talk contribs Edit to reflect the fact that Plasteel is no longer best for melee sharpness due to Bioferrite being added, and to stress its general usefulness.

24 May 2024

     21:43  Sun lamp‎‎ 2 changes history -1,183 [Harakoni‎; Sentorian‎]
     
21:43 (cur | prev) -1,074 Harakoni talk contribs
     
21:29 (cur | prev) -109 Sentorian talk contribs
     21:33  Hydroponics basin diffhist -53 Harakoni talk contribs →‎Indoors

22 May 2024

     04:26  Defense structures diffhist +167 Alcûr2 talk contribs Added warning regarding colonists triggering friendly traps.

20 May 2024

     21:11  Events diffhist +21 92.40.215.152 talk →‎Party: just tested

19 May 2024

     10:47  Defense tactics‎‎ 2 changes history +460 [Vilobion‎ (2×)]
 m   
10:47 (cur | prev) 0 Vilobion talk contribs →‎Summon Fleshbeasts: typo in link
     
10:46 (cur | prev) +460 Vilobion talk contribs →‎Sieges: Draw Fleshbeasts ritual as an anti-siege tactic. It's fun, I highly recommend giving it a go.