Waterskip

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Waterskip

Waterskip

Douse a target area in water, extinguishing fires. The water is archotechnologically skipped from distant bodies of water or underground aquifers.

Base Stats

Type
Psycast

Ability

Psylink Level
2
Psyfocus Cost
1.5%
Neural Heat Gain
25
Casting Time
60 ticks (1 sec)
Range
24.9 tiles
Effect Radius
1.9 tiles
Caster Must Be Capable of Violence
False

Waterskip is a level 2 psycast that drives creates water in its area of effect, putting out fires.

Acquisition[edit]

There are two ways to acquire Waterskip:

  1. A randomly selected level 2 psycast is granted to the psycaster when they gain psylink level 2. Waterskip is one of the options that may be selected. Note that this occurs regardless of how the psylink level is gained.
  2. Waterskip can also be acquired from a psytrainer naming it. See the psytrainer page for further details.

Summary[edit]

Does it make pawns wet? Does it cause zzts like rain? Does it change flammability? <casterMustBeCapableOfViolence>false</ <canTargetPawns>False</canTargetPawns> <canTargetLocations>True</canTargetLocations>

Analysis[edit]

Version history[edit]