Difference between revisions of "Wastepack atomizer"

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== Analysis ==
 
== Analysis ==
Requiring 8000 research points, seperate from [[Research#Ultra Mechtech|Ultra Mechtech]], to acquire, the wastepack atomizer is restricted to high level colonies.  
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Requiring 8000 research points, seperate from [[Research#Ultra Mechtech|Ultra Mechtech]], to acquire, the wastepack atomizer is restricted to high level colonies. Even when you finish the research, their slow speed and high cost make it hard to support an advanced colony filled with mechanoids.
  
 
Nav and categories here.
 
Nav and categories here.

Revision as of 05:11, 27 October 2022

Wastepack atomizer

Wastepack atomizer

A glittertech device that deconstructs toxic wastepacks into inert gases using advanced moecular proccesses.
The process requires considerable amounts of power.

Base Stats

Type
Building?
Market Value
2440 Silver [Note]
Mass
80 kg
HP
500
Flammability
50%
Path Cost
42

Building

Size
3 × 2
"PassThroughOnly" is not in the list (impassable, pass through only, standable) of allowed values for the "Passability" property.
Passability
PassThroughOnly
Cover Effectiveness
50%
Power
-800 W

Creation

Required Research
Wastepack atomizer
Skill Required
Construction 8
Work To Make
30,000 ticks (8.33 mins)
Resources to make
Steel 200 + Plasteel 50 + Nano structuring chip 1
Deconstruct yield
Steel 100 + Plasteel 25 + Nano structuring chip 0 - 1
Destroy yield
Steel 50 + Plasteel 12 - 13 + Nano structuring chip 0 - 1
Technical
buildingTags
Biotech


The wastepack atomizer is used to remove toxic wastepacks, and thus, pollution.

Acquisition

Wastepack atomizers can be constructed once the Wastepack atomizer research project, which requires studying a nano structuring chip, has been completed. Each requires Steel 200 Steel, Plasteel 50 Plasteel, Nano structuring chip 1 Nano structuring chips, 30,000 ticks (8.33 mins) of work, and a Construction skill of 8.

Summary

Wastepack atomizers use 800 W of power. They serve to destroy toxic wastepacks in a clean manner.

They only start when loaded with 10 wastepacks, or two full stacks. Each wastepack is destroyed after 30,000 ticks (8.33 mins) or 12 in-game hours inside a powered atomizer, meaning that one needs to be loaded every 5 days. Destroying wastepacks does not create any afterproduct.

Analysis

Requiring 8000 research points, seperate from Ultra Mechtech, to acquire, the wastepack atomizer is restricted to high level colonies. Even when you finish the research, their slow speed and high cost make it hard to support an advanced colony filled with mechanoids.

Nav and categories here.