Template:Faction Xenotype Table

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Takes the Faction returns the pre-ideoligion, pre-pawnkind chance for each type of xenotype to occur in that faction.

Controlled by Template:Faction Xenotype Chance - update that template to change the values.

Not to be confused with Template:Xenotype Faction Table, which breaks down the numbers the other way around - providing all the factions that the xenotype is found in.

Variables

First variable is the faction in question, second variable is the xenotype.

Faction

The faction name. Case doesn't matter but it must be the specific name of the faction type.

Supported
Factions
Faction Type Alternate
Gentle tribe Tribes -
Fierce tribe Tribes -
Savage tribe Tribes -
Cannibal tribe Tribes -
Nudist tribe Tribes -
Fierce neanderthal tribe Tribes -
Savage impid tribe Tribes -
Civil outlander union Outlanders -
Rough outlander union Outlanders -
Rough pig union Outlanders -
Pirate gang Pirates Pirates
Cannibal pirate gang Pirates -
Yttakin pirates Pirates -
Waster pirates Pirates -
Shattered empire Empire Empire
Beggars Minor faction -
Pilgrims Minor faction -
Outlander refugee group Minor faction -

Examples

{{Faction Xenotype Table|Waster pirates}}

Results in:

Xenotype Chance
Dirtmole Dirtmole 5%
Genie Genie 2.5%
Highmate Highmate 0%
Hussar Hussar 5%
Impid Impid 2.5%
Neanderthal Neanderthal 5%
Pigskins Pigskin 2.5%
Sanguophage Sanguophage 0%
Waster Waster 72.5%
Yttakin Yttakin 2.5%
link=Baseliner Yttakin}} Baseliner 2.5%
{{Faction Xenotype Table|EmPiRe|The Blue Empire}}

Results in:

The blue empire
Xenotype Chance
Dirtmole Dirtmole 0%
Genie Genie 10%
Highmate Highmate 0%
Hussar Hussar 15%
Impid Impid 0%
Neanderthal Neanderthal 5%
Pigskins Pigskin 0%
Sanguophage Sanguophage 0%
Waster Waster 0%
Yttakin Yttakin 0%
link=Baseliner Yttakin}} Baseliner 70%