Difference between revisions of "Silver"

From RimWorld Wiki
Jump to navigation Jump to search
m ((Bot) XML data extraction: All material values)
Line 1: Line 1:
{{Material
+
{{Define|Material
 
| category = Metallic
 
| category = Metallic
 
| description = This metal is mostly used as a commodity currency. It can also be used for making attractive decorations.
 
| description = This metal is mostly used as a commodity currency. It can also be used for making attractive decorations.

Revision as of 18:54, 26 February 2015

[[Category:{{{1}}}]]

Silver

Silver c.png

This metal is mostly used as a commodity currency. It can also be used for making decorations.


Type
Material – [[{{{2}}}|{{{1}}}]]
Stack Limit
500

Base Stats

Beauty
−4
Market Value
1
Mass
0.008

Stat Modifiers

Armor - Blunt
×0.36
Armor - Heat
×0.36
Armor - Sharp
×0.72
Beauty
×2+6
Door Opening Speed
×1
Flammability
×0.4
Insulation - Cold
×3
Insulation - Heat
×0
Max Hit Points
×0.7
Melee Blunt Damage
×1
Melee Cooldown
×1
Melee Sharp Damage
×0.85
Rest Effectiveness
×1
Work To Make
×1

Each trader has a limited stock you can buy from. Silver can be used to buy slaves, resources, and weapons. Additionally, traders will buy resources relevant to their specialization.

Colonists can suffer from a "High Expectations" mood debuff if your colony becomes too rich. Make sure you have plenty of mood-boosting effects to buffer against this before you start accumulating some real wealth.