Difference between revisions of "Modding Tutorials"

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(→‎Table of contents: Added General Modding category)
(→‎Advanced: Added link to Weapons_Guns)
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* [[Modding_Tutorials/Smelter|Buildings and Furniture: Creating a Smelter]]
 
* [[Modding_Tutorials/Smelter|Buildings and Furniture: Creating a Smelter]]
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* [[Modding Tutorials/Weapons Guns|Weapons: Weapons_Guns.xml Explained]]
  
 
===C# tutorials===
 
===C# tutorials===

Revision as of 14:18, 12 July 2015

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Modding Modding Tutorials

This is the table of contents for the modding tutorial. Here, you'll learn step by step how to create mods of gradually increasing complexity.

In light of little official documentation, this collection of tutorials has been written in hopes that more players will know how to modify RimWorld and make mods that further broaden horizons and make the game appealing to more audiences despite its early state.

Table of contents

Introduction

  1. Installing Mods
  2. Exploring the Folder Structure
  3. Mod Folder Structure

General modding

XML tutorials

Basic
Advanced

C# tutorials

See also