Difference between revisions of "Fine meal"

From RimWorld Wiki
Jump to navigation Jump to search
(Version 0.18.1722 update; market value decreased, work to make ... corrected. Ingredients text changed for accuracy.)
Line 26: Line 26:
 
| deterioration rate base = 10
 
| deterioration rate base = 10
 
| flammability base = 1.0
 
| flammability base = 1.0
| market value base = 24
+
| market value base = 20
 
| max hit points base = 50
 
| max hit points base = 50
 
| work to make base = 8
 
| work to make base = 8
Line 32: Line 32:
 
}}
 
}}
 
{{Info|A Fine meal is created at an [[electric stove]] or [[fueled stove]] and requires 0.25 nutrition from any combination of animal products and meat, and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the [[thoughts|Ate fine meal]] thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.}}
 
{{Info|A Fine meal is created at an [[electric stove]] or [[fueled stove]] and requires 0.25 nutrition from any combination of animal products and meat, and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the [[thoughts|Ate fine meal]] thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.}}
 +
 +
Producing a fine meal requires 0.5 nutrition in ingredients, but produces 0.9 nutrition in results -- an 80% net nutrition gain.  If you have meat available, fine meals are strictly better than simple meals, with the only differences being a slightly higher price and the +5 positive moodlet from eating a fine meal.

Revision as of 23:56, 12 April 2020


Fine meal

Fine meal a.png

A complex dish assembled with care from a wide selection of ingredients.


Type
FoodMeal
Stack Limit
10

Nutrition Facts

Nutrition
0.9
Taste
Fine

Base Stats

Days To Start Rot
4
Deterioration Rate
10
Flammability
1
Market Value
20
Mass
0.44
Max Hit Points
50

A Fine meal is created at an electric stove or fueled stove and requires 0.25 nutrition from any combination of animal products and meat, and 0.25 nutrition from vegetables to create. A colonist with cooking skill of at least 6 is required to create this meal. When eaten it causes the Ate fine meal thought with a 5 mood bonus. A fine meal provides 0.9 nutrition.

Producing a fine meal requires 0.5 nutrition in ingredients, but produces 0.9 nutrition in results -- an 80% net nutrition gain. If you have meat available, fine meals are strictly better than simple meals, with the only differences being a slightly higher price and the +5 positive moodlet from eating a fine meal.