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  • ...re, birch trees are tied with pine trees as being the second worst tree to farm for wood in the game; the worst being [[cecropia tree]]s.
    2 KB (348 words) - 17:00, 5 March 2023
  • | description = A very common type of farm bird, also appearing in the wild, the duck is raised for its delicious meat [[Category:Farm animal]]
    6 KB (906 words) - 18:30, 27 April 2024
  • | [PAWN_nameDef] ran a crop farm. [PAWN_pronoun] analyzed soil, agricultural equipment, weather patterns, an | [PAWN_nameDef] ran a livestock farm. [PAWN_pronoun] analyzed animal genetics, feed types, birth and slaughter m
    11 KB (1,329 words) - 11:20, 31 March 2021
  • ...so one of the least protective [[textiles]] in the game, making a snowhare farm a poor prospect.
    3 KB (372 words) - 18:22, 27 January 2024
  • ...the [[ibex]] and [[horse]], as they do not require nearly as much work to farm.
    7 KB (959 words) - 23:20, 18 December 2023
  • ...en you might not want to use up all your precious metals. Starting a cloth farm is pretty easy, especially if you have hydroponics researched, and if you d
    3 KB (435 words) - 03:51, 6 May 2024
  • ...or even a single one for that matter) will be destructive to your Healroot farm if left unprotected.
    3 KB (458 words) - 13:09, 23 December 2023
  • ...s also one of the least protective [[textiles]] in the game, making a hare farm a poor prospect.
    3 KB (398 words) - 23:08, 18 December 2023
  • ...-of-Ur board]], with a meager 80%. It is cheap, and should be built once a farm has been sowed and a basic building has been built.
    3 KB (465 words) - 12:44, 12 November 2023
  • * [[Version/1.3.3066|1.3.3066]] - Farm animals may no longer be restricted to allowed areas and can only be contro
    4 KB (589 words) - 18:33, 14 January 2023
  • ! '''Farm animals wander in''' | ''A group of farm animals will be attracted and join the colony.''
    10 KB (1,569 words) - 13:47, 17 May 2024
  • [[Category:Farm animal]]
    3 KB (448 words) - 23:07, 18 December 2023
  • | subtype = Page <!-- Wild, Farm ? -->
    10 KB (778 words) - 18:25, 5 August 2019
  • ...very way other than ease-of-taming. Still, they are a reasonable animal to farm if they are all that is available.
    4 KB (509 words) - 23:07, 18 December 2023
  • ! Medieval Farm Oaf <br/> (Oaf)
    6 KB (742 words) - 10:31, 19 March 2021
  • ...animals or traders. In a temperate or tropical biome, colonies can easily farm cotton on a large scale, useful for the early and mid-game. Any clothing at
    4 KB (589 words) - 03:33, 12 June 2024
  • ...[[firefoam popper]]s handy just in case fire threatens your stockpiles or farm fields.
    4 KB (533 words) - 06:17, 1 January 2024
  • ...insects and ancient killing machines. Tame and train cute pets, productive farm animals, and deadly attack beasts. Watch colonists develop relationships wi ...prisoners or negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food, but cannot do research. A nerdy scientist is gr
    11 KB (1,682 words) - 22:00, 7 September 2021
  • ...pe of floor should be placed in any enclosed area that animals, especially farm animals, are allowed to enter. Care should be taken however - while it may
    5 KB (745 words) - 12:05, 8 January 2024
  • ...[[wool]] (like [[alpaca]]s or [[muffalo]]s), or a [[cotton plant|cotton]] farm. The material used does not affect comfort, though it has an effect on beau
    4 KB (655 words) - 07:38, 11 January 2024

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