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24 June 2024
21 June 2024
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23:51 | Ailments 2 changes history +766 [Harakoni; Kamizushi] | |||
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23:51 (cur | prev) +16 Harakoni talk contribs | ||||
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16:53 (cur | prev) +750 Kamizushi talk contribs →Trauma savant: added method to damage brain |
20 June 2024
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10:21 | Genes 3 changes history +143 [Harakoni (3×)] | |||
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10:21 (cur | prev) -57 Harakoni talk contribs Finally. Biotech has only been out for two years | ||||
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10:19 (cur | prev) +38 Harakoni talk contribs →Drugs | ||||
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10:11 (cur | prev) +162 Harakoni talk contribs →Drugs |
03:27 | Social diffhist -286 69.6.9.205 talk Removed confusing and too specific example. Removed mention of weapons increasing risks in social fights (weapons are no longer used in social fights). Removed mention of incest (carries a social penalty but not directly relevant to the overall mechanic). |
17 June 2024
15:54 | Healer mech serum diffhist +121 DuskTheUmbreon talk contribs →Summary: Crumbling mind |
15:51 | Ailments diffhist +1,701 DuskTheUmbreon talk contribs →General: Add crumbling mind |
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11:41 | Infection 7 changes history +1,334 [Vilobion; 108.85.197.99; Harakoni (5×)] | |||
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11:41 (cur | prev) -3 Harakoni talk contribs | ||||
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11:36 (cur | prev) -6 Harakoni talk contribs →Humans & Animals | ||||
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09:55 (cur | prev) -114 Harakoni talk contribs | ||||
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09:46 (cur | prev) +3 Harakoni talk contribs →Stages | ||||
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09:46 (cur | prev) +274 Harakoni talk contribs →Stages | ||||
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09:37 (cur | prev) -71 Vilobion talk contribs →Treatment: Removed superfluous sentence telling readers to look at the case study section which was placed after the case study section | ||||
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08:38 (cur | prev) +1,251 108.85.197.99 talk →Treatment: clean/clear up text; e.g. Infections kill, they do not "destroy a limb". + Links |
06:58 | Genes diffhist +8 Harakoni talk contribs →Archite |
06:41 | Fibrous mechanites diffhist +21 184.145.129.212 talk →Symptoms |
16 June 2024
18:31 | Traits diffhist +95 Tnt7886 talk contribs Recluses don't care if people who want to join are rejected. I found this when I was playing Rimworld and I noticed everyone had the -3 mood debuff except my colonist with the recluse trait (they didn't have other traits or anything else that would disabl |
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13:58 | Death 6 changes history +347 [Harakoni (6×)] | |||
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13:58 (cur | prev) -37 Harakoni talk contribs →Causes | ||||
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13:57 (cur | prev) +14 Harakoni talk contribs →Causes | ||||
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13:57 (cur | prev) -186 Harakoni talk contribs →Causes | ||||
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13:35 (cur | prev) +110 Harakoni talk contribs →Resurrection | ||||
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13:20 (cur | prev) -4 Harakoni talk contribs | ||||
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13:19 (cur | prev) +450 Harakoni talk contribs |
13:06 | Mood diffhist +11 Harakoni talk contribs →Difficulty |