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Floors are improvement production features which bring benefits such as mobility speed, aesthetic comfort and security.
Soil grows vegetation such as grass, bushes and trees which cause a Colonist`s walking speed reduction, resulting in slower pace. Flooring a frequent path will benefit the time required between the two ends.
Beauty of room
Colonists are affected in mood according to their surroundings, specially those locations where they spend most of the day or night such as bedroom, kitchen, workshop, research lab, etc. Carpets, for instance can make bedrooms look nicer for their occupants.
Sanitation / Safety
Tiles of Sterile or concrete, bring better success rates in hospitalized quarters as they prevent the spread of infection and concrete flooring can prevent fire advancements while also protecting underground electrical conducts damage by weather.