Difference between revisions of "Turkey"

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===Production===
 
===Production===
Turkeys lay a clutch of 1-3 [[Turkey egg|turkey egg]] every 11 days.
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Turkeys lay a clutch of 1-3 [[Turkey egg|turkey eggs]] every 11 days.
  
 
===Attacks===
 
===Attacks===

Revision as of 15:43, 20 July 2016

Turkey

Turkey

A short, fat, flightless bird known for its hilarious 'gobbling' call. It has been long domesticated, but also lives in the wild.

Base Stats

Type
AnimalsFarm
Market Value
250 Silver

Pawn Stats

Move Speed
3.5 c/s
Health Scale
0.7
Body Size
0.7
Mass - Baby
8.4 kg
Mass - Juvenile
21 kg
Mass - Adult
42 kg
Carrying Capacity
53 kg
Filth Rate
1
Hunger Rate
0.48 Nutrition/Day
Diet
herbivorous
Life Expectancy
9 years
Manhunter Chance
0%
Trainable Intelligence
Intermediate
Wildness
45%
Minimum Handling Skill
4
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Maturity Age
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Production

Meat Yield
98 turkey meat
Leather Yield
31 turkey leather
Eggs Per Clutch
1 to 3
Egg Laying Interval
11 days

Melee Combat

Damage
6
Damage Type
scratch
Damage
5
Damage Type
bite

Taming

Turkeys can be tamed wild, randomly join your colony in an event, or bought pre-tamed from a trading ship.

Production

Turkeys lay a clutch of 1-3 turkey eggs every 11 days.

Attacks

Turkeys have two attacks: scratch (feet) and bite (beak). In addition to the base damage, both attacks apply a stun for 20 ticks (0.33 secs).

Training

Turkeys can be trained as follows:

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.