Search by property

Jump to navigation Jump to search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Maintenance Reason" with value "General and Deconstruction yield". Since there have been only a few results, also nearby values are displayed.

Showing below up to 94 results starting with #1.

View (previous 100 | next 100) (20 | 50 | 100 | 250 | 500)


    

List of results

     (General and Deconstruction yield)
    • Rituals  + (Stub: Role change ritual. Also rituals are not ideology-specific mechanics. Should non-ideology related rituals have a separate page? Adapt the empty sections at the bottom of page)
    • Mechanoid cluster  + (Image wanted:)
    • Colony Building Guide  + (Image wanted:)
    • Ruins  + (Stub:)
    • User interface  + (Image wanted:)
    • Structure  + (Image wanted: Images of objects, especially of natural wall types would aid player identification. Current ore images are outdated)
    • Pen  + (Image wanted: Need images for the UI explaination)
    • File:Psychic ship.png  + (Image wanted: Updated needed)
    • Proximity detector  + (Stub: General)
    • Ghoul barbs  + (Image wanted: 1) Main icon - its a recolored version of the base body part texture, so theres not an easily extractable version 2) Images on ghouls)
    • Ghoul plating  + (Section stub: Missing section)
    • Nutrient paste dispenser  + (Image wanted: 1) Orange version for prisoners and integration of same. 2) Updated images below with current textures)
    • Ancient mega-cannon barrel  + (Image wanted: A combined image of Ancient mega-cannon barrel and [[Ancient mega-cannon platform]] to show what it might have looked like intact)
    • Ancient mega-cannon platform  + (Image wanted: A combined image of [[Ancient mega-cannon barrel]] and Ancient mega-cannon platform to show what it might have looked like intact)
    • Remote repairer  + (Stub: General. Mechanics)
    • Remote shielder  + (Stub: General. Mechanics)
    • Bookcase  + (Stub:)
    • Small bookcase  + (Stub:)
    • File:Turret range comparison.png  + (Image wanted: An update of this to reflect post weapon and turret accuracy DPS would be ideal - its mostly the same, with autocannon being the only one with major changes. See the DPS charts for the curves)
    • Shard inhibitor  + (Stub:)
    • Deadlife pack  + (Image wanted: AoE image of the standard style)
    • Faction base  + (Stub: Lack of content, mechanics, and detail. Also lacks integration with rest of the wiki)
    • File:Anatomy of the pawn Edited.png  + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
    • File:Anatomy of the pawn.png  + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
    • File:Human Body Areas Located.png  + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
    • Animals  + (Suggest split entire [[Animals#Animal_husbandry|Animal Husbandry]] subsection to its own article, to reduce the WoT factor on this page. See [[Talk:Animals|Discussion page]].)
    • Mortar  + (Image wanted: Clean images of all the command gizmos (Hold fire, forced target etc.). Image of building explosion (not shell explosion) AOE in the style of [[:File:Friendly Fire Radii.png]])
    • File:Frag grenade range.png  + (Image wanted: Cleaner replacement)
    • Unstable power cell  + (Image wanted: Clear, bright, image of honeycomb of walls and UPCs with sandstone walls)
    • Ancient warwalker shell  + (Image wanted: Collated image of warwalker Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
    • Ancient warwalker leg  + (Image wanted: Collated image of warwalker Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
    • Ancient warwalker claw  + (Image wanted: Collated image of warwalker Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
    • Ancient warwalker torso  + (Image wanted: Collated image of warwalker Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
    • Ancient warwalker foot  + (Image wanted: Collated image of warwalker Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
    • Ancient bed  + (Image wanted: Colored image)
    • Squirrel  + (Image wanted: Colored version of north and south)
    • Hare  + (Image wanted: Colored versions)
    • Labrador retriever  + (Image wanted: Colored versions of the other angles)
    • Uranium slug turret  + (Image wanted: Concise, small infographic of the cover bug)
    • Autocannon turret  + (Image wanted: Concise, small infographic of the cover bug)
    • Growing zone  + (Rewrite: Format standardization - complete separation of Summary and Analysis, cleanup, and stub - growing zone options and their gizmo images, mechanics inc. harvesting/cutting/crop swapping/etc, harvest yield factors (difficulty, skill, RNG, etc))
    • Centurion  + (Stub:)
    • Legionary  + (Image wanted: Coverage image ala [[:File:Low_shield_pack_radius.jpg]])
    • Berserk pulse  + (Image wanted: Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].)
    • Diabolus  + (Image wanted: Fire burst gizmo)
    • Door  + (Image wanted: Gizmos for hold open and such)
    • Nutrition  + (Rewrite: Content and analysis should likely be shifted to other pages (and linked to from here) such as [[Food]], [[Saturation]], [[Animals]], and [[Plants]] as it is beyond the scope of just Nutrition)
    • Gas  + (Stub: General)
    • File:DoomsdayExplosion.png  + (Image wanted: Image from before nerfs to the doomsday- number of submunitions is wrong as might be other details)
    • Incendiary shell  + (Image wanted: Image of AoE and of full stack AoE (designated by color) in a style similar to [[:File:Skip shield radius.jpg]]. Detonate on tiles to show chemfuel puddle distribution)
    • High-explosive shell  + (Image wanted: Image of AoE and of full stack AoE (designated by color) in a style similar to [[:File:Skip shield radius.jpg]])
    • Vertigo pulse  + (Section stub: Ubend killbox maze to fascilitate burn/gas mazes)
    • Waterskip  + (Stub: General)
    • Farskip  + (Stub: General. Range and AOE?)
    • Chunk skip  + (Rewrite: Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion)
    • Mass chaos skip  + (Stub: General)
    • Manhunter pulse  + (Stub: General)
    • Chaos skip  + (Stub: General)
    • Bridge  + (Image wanted: Main, widgets, etc)
    • Power  + (Section stub: Does not cover the mechanics of power sufficiently - how is the order of power loss determined when demand>supply? When do power generators tick? When does battery capacity tick? etc.)
    • IED incendiary trap  + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]] Detonate on tiles to show chemfuel puddle distribution)
    • IED EMP trap  + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
    • Pollution pump  + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
    • IED firefoam trap  + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
    • IED tox trap  + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
    • IED smoke trap  + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
    • IED trap  + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
    • IED deadlife trap  + (Stub:)
    • Floor etching  + (Image wanted: Images of all rune styles, as well as info boxes.)
    • IED antigrain warhead trap  + (Image wanted: Images of damage AoE with damage drop off indicated in a style similar to [[:File:Skip shield radius.jpg]].)
    • Antigrain warhead  + (Image wanted: Images of damage AoE with damage drop off indicated and stack AoE (1 shell and full stack) with damage drop off indicated, in a style similar to [[:File:Skip shield radius.jpg]].)
    • Smoke shell  + (Stub:)
    • EMP shell  + (Image wanted: Images of fired AoE and one of stack AoE (1 shell and full stack designated by color) in a style similar to [[:File:Skip shield radius.jpg]])
    • Firefoam shell  + (Image wanted: Images of fired AoE and one of stack AoE (1 shell and full stack designated by color) in a style similar to [[:File:Skip shield radius.jpg]])
    • Tox shell  + (Stub: General, also fill out infobox weapon details)
    • Gray box  + (Stub: Compile possible contents and elaborate on chances, add analysis)
    • Transport pod  + (Transport pods and npc drop pods are different buildings, have different mechanics, and different stats.)
    • Waterproof conduit  + (Stub: Acquisition and summary need work to explain differences and mechanics.)
    • Labyrinth  + (Image wanted: Include images of entire explored map as well as individual notable rooms and structures.)
    • Undercave  + (Stub: Compile rewards odds, compilation of unique structures and other defining features of the caves, differences in biomes if applicable, enemy types, etc.)
    • Disruptor flare pack  + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
    • Phoenix armor  + (Image wanted: Launch incendiary gizmo)
    • Solar pinhole  + (Stub: General)
    • Torch lamp  + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
    • Darktorch  + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
    • Fungus darktorch  + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
    • Brazier  + (Stub: Compared to other psyfoci need but see Main TODO list for the Large Project)
    • Darklight brazier  + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
    • Blood torch  + (Section stub: Value proposition for acquisition and for fueling, short comparison to other wood fired heat and light sources, strats for placement and acquisition)
    • Campfire  + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
    • Couch  + (Stub: Verify current content and expand)
    • Flood light  + (Section stub: Written detail on menu, options, color mixing in overlapping light radii etc. Verify that flood lights change colors)
    • Ornate door  + (Stub: General)
    • Wall torch lamp  + (Section stub: Explain wall mounting mechanSection stub: Explain wall mounting mechanics (what can it mount to - walls/natural stone/ore etc? What happens when the host object is destroyed, What can be placed below it, note its lack of pathcost etc.). Ensure parity with [[Wall lamp]] - templatize if necessary.[[Wall lamp]] - templatize if necessary.)