Search by property
Jump to navigation
Jump to search
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Rituals + (Stub: Role change ritual. Also rituals are not ideology-specific mechanics. Should non-ideology related rituals have a separate page? Adapt the empty sections at the bottom of page)
- Mechanoid cluster + (Image wanted:)
- Colony Building Guide + (Image wanted:)
- Ruins + (Stub:)
- User interface + (Image wanted:)
- Structure + (Image wanted: Images of objects, especially of natural wall types would aid player identification. Current ore images are outdated)
- Pen + (Image wanted: Need images for the UI explaination)
- File:Psychic ship.png + (Image wanted: Updated needed)
- Proximity detector + (Stub: General)
- Ghoul barbs + (Image wanted: 1) Main icon - its a recolored version of the base body part texture, so theres not an easily extractable version 2) Images on ghouls)
- Ghoul plating + (Section stub: Missing section)
- Nutrient paste dispenser + (Image wanted: 1) Orange version for prisoners and integration of same. 2) Updated images below with current textures)
- Ancient mega-cannon barrel + (Image wanted: A combined image of Ancient mega-cannon barrel and [[Ancient mega-cannon platform]] to show what it might have looked like intact)
- Ancient mega-cannon platform + (Image wanted: A combined image of [[Ancient mega-cannon barrel]] and Ancient mega-cannon platform to show what it might have looked like intact)
- Remote repairer + (Stub: General. Mechanics)
- Remote shielder + (Stub: General. Mechanics)
- Bookcase + (Stub:)
- Small bookcase + (Stub:)
- File:Turret range comparison.png + (Image wanted: An update of this to reflect post weapon and turret accuracy DPS would be ideal - its mostly the same, with autocannon being the only one with major changes. See the DPS charts for the curves)
- Shard inhibitor + (Stub:)
- Deadlife pack + (Image wanted: AoE image of the standard style)
- Faction base + (Stub: Lack of content, mechanics, and detail. Also lacks integration with rest of the wiki)
- File:Anatomy of the pawn Edited.png + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
- File:Anatomy of the pawn.png + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
- File:Human Body Areas Located.png + (Image wanted: Clavicle is part of shoulder (alongside arm and hand). Waist is missing. Head is part of neck. Full-, Upper- and Lower-Head missing.)
- Animals + (Suggest split entire [[Animals#Animal_husbandry|Animal Husbandry]] subsection to its own article, to reduce the WoT factor on this page. See [[Talk:Animals|Discussion page]].)
- Mortar + (Image wanted: Clean images of all the command gizmos (Hold fire, forced target etc.). Image of building explosion (not shell explosion) AOE in the style of [[:File:Friendly Fire Radii.png]])
- File:Frag grenade range.png + (Image wanted: Cleaner replacement)
- Unstable power cell + (Image wanted: Clear, bright, image of honeycomb of walls and UPCs with sandstone walls)
- Ancient warwalker shell + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient warwalker leg + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient warwalker claw + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient warwalker torso + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient warwalker foot + (Image wanted: Collated image of warwalker … Image wanted: Collated image of warwalker parts e.g. [https://www.reddit.com/r/RimWorld/comments/ozssdu/a_warwalker_reassembled_using_minify_everything/ 1] or [https://www.reddit.com/r/RimWorld/comments/te4smr/ancient_ruined_vehicles_since_ideologi_came_out/ 2] but '''original'''e_ideologi_came_out/ 2] but '''original''')
- Ancient bed + (Image wanted: Colored image)
- Squirrel + (Image wanted: Colored version of north and south)
- Hare + (Image wanted: Colored versions)
- Labrador retriever + (Image wanted: Colored versions of the other angles)
- Uranium slug turret + (Image wanted: Concise, small infographic of the cover bug)
- Autocannon turret + (Image wanted: Concise, small infographic of the cover bug)
- Growing zone + (Rewrite: Format standardization - complete separation of Summary and Analysis, cleanup, and stub - growing zone options and their gizmo images, mechanics inc. harvesting/cutting/crop swapping/etc, harvest yield factors (difficulty, skill, RNG, etc))
- Centurion + (Stub:)
- Legionary + (Image wanted: Coverage image ala [[:File:Low_shield_pack_radius.jpg]])
- Berserk pulse + (Image wanted: Image of AoE in a style similar to [[:File:Skip shield radius.jpg]].)
- Diabolus + (Image wanted: Fire burst gizmo)
- Door + (Image wanted: Gizmos for hold open and such)
- Nutrition + (Rewrite: Content and analysis should likely be shifted to other pages (and linked to from here) such as [[Food]], [[Saturation]], [[Animals]], and [[Plants]] as it is beyond the scope of just Nutrition)
- Gas + (Stub: General)
- File:DoomsdayExplosion.png + (Image wanted: Image from before nerfs to the doomsday- number of submunitions is wrong as might be other details)
- Incendiary shell + (Image wanted: Image of AoE and of full stack AoE (designated by color) in a style similar to [[:File:Skip shield radius.jpg]]. Detonate on tiles to show chemfuel puddle distribution)
- High-explosive shell + (Image wanted: Image of AoE and of full stack AoE (designated by color) in a style similar to [[:File:Skip shield radius.jpg]])
- Vertigo pulse + (Section stub: Ubend killbox maze to fascilitate burn/gas mazes)
- Waterskip + (Stub: General)
- Farskip + (Stub: General. Range and AOE?)
- Chunk skip + (Rewrite: Currently just a Copy-paste of minor tactics previously on [[Psycasts]] - needs verification, rewriting, formatting, and expansion)
- Mass chaos skip + (Stub: General)
- Manhunter pulse + (Stub: General)
- Chaos skip + (Stub: General)
- Bridge + (Image wanted: Main, widgets, etc)
- Power + (Section stub: Does not cover the mechanics of power sufficiently - how is the order of power loss determined when demand>supply? When do power generators tick? When does battery capacity tick? etc.)
- IED incendiary trap + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]] Detonate on tiles to show chemfuel puddle distribution)
- IED EMP trap + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
- Pollution pump + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
- IED firefoam trap + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
- IED tox trap + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
- IED smoke trap + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
- IED trap + (Image wanted: Images of AoE in a style similar to [[:File:Skip shield radius.jpg]])
- IED deadlife trap + (Stub:)
- Floor etching + (Image wanted: Images of all rune styles, as well as info boxes.)
- IED antigrain warhead trap + (Image wanted: Images of damage AoE with damage drop off indicated in a style similar to [[:File:Skip shield radius.jpg]].)
- Antigrain warhead + (Image wanted: Images of damage AoE with damage drop off indicated and stack AoE (1 shell and full stack) with damage drop off indicated, in a style similar to [[:File:Skip shield radius.jpg]].)
- Smoke shell + (Stub:)
- EMP shell + (Image wanted: Images of fired AoE and one of stack AoE (1 shell and full stack designated by color) in a style similar to [[:File:Skip shield radius.jpg]])
- Firefoam shell + (Image wanted: Images of fired AoE and one of stack AoE (1 shell and full stack designated by color) in a style similar to [[:File:Skip shield radius.jpg]])
- Tox shell + (Stub: General, also fill out infobox weapon details)
- Gray box + (Stub: Compile possible contents and elaborate on chances, add analysis)
- Transport pod + (Transport pods and npc drop pods are different buildings, have different mechanics, and different stats.)
- Waterproof conduit + (Stub: Acquisition and summary need work to explain differences and mechanics.)
- Labyrinth + (Image wanted: Include images of entire explored map as well as individual notable rooms and structures.)
- Undercave + (Stub: Compile rewards odds, compilation of unique structures and other defining features of the caves, differences in biomes if applicable, enemy types, etc.)
- Disruptor flare pack + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
- Phoenix armor + (Image wanted: Launch incendiary gizmo)
- Solar pinhole + (Stub: General)
- Torch lamp + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
- Darktorch + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
- Fungus darktorch + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
- Brazier + (Stub: Compared to other psyfoci need but see Main TODO list for the Large Project)
- Darklight brazier + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
- Blood torch + (Section stub: Value proposition for acquisition and for fueling, short comparison to other wood fired heat and light sources, strats for placement and acquisition)
- Campfire + (Image wanted: Light radius image like [[:File:Standing_lamp_illumination_area.png]])
- Couch + (Stub: Verify current content and expand)
- Flood light + (Section stub: Written detail on menu, options, color mixing in overlapping light radii etc. Verify that flood lights change colors)
- Ornate door + (Stub: General)
- Wall torch lamp + (Section stub: Explain wall mounting mechan … Section stub: Explain wall mounting mechanics (what can it mount to - walls/natural stone/ore etc? What happens when the host object is destroyed, What can be placed below it, note its lack of pathcost etc.). Ensure parity with [[Wall lamp]] - templatize if necessary.[[Wall lamp]] - templatize if necessary.)