Bookcase

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Bookcase

A wide bookcase for storing and displaying up to ten books. Books stored here will passively enhance academic work done nearby, and increase the beauty of the bookcase. The stored books will never deteriorate.

Base Stats

Type
BuildingFurniture
Mass
8 kg
Beauty
0.5
HP
100
Flammability
100%
Path Cost
50

Building

Size
2 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
40%
Terrain Affordance
Light

Creation

Required Research
Complex furniture
Work To Make
500 ticks (8.33 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 20
Deconstruct yield
Stuff 10
Destroy yield
Stuff 5
Technical
Has Quality
True


A bookcase is an item of furniture item that stores up to ten books and protects them from deterioration.

Acquisition[edit]

Bookcases can be crafted, each requiring and Expression error: Unexpected < operator. of work modified by the general labor speed of the crafter.

Summary[edit]

Storage settings

Linking small shelves and blueprints.

The default storage settings is to contain general items at the "Important" priority level, but this can be changed at will, even while the storage is still in an unfinished blueprint form.

Similar storage types can also be "linked" together in groups. Linked storage will share the same storage settings. In order to link storages, select the storage buildings you want to link (shift-click to select multiple items), then select the "Link settings" gizmo. You can link storage buildings even if they are uncompleted. The link will keep the storage settings of the first building selected in a link. You can only link buildings that share the same storage filter.

Analysis[edit]

Gallery[edit]

Version history[edit]

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