Difference between revisions of "Greatbow"

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<onlyinclude>
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{{Infobox main|weapon
{{infobox main|weapon|
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| name = Greatbow
|name = Great bow
+
| image = GreatBow.png
|image = GreatBow.png|Great bow
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| description = A powerful greatbow. Fires a heavy arrow long distances.
|description = A powerful greatbow. Fires a heavy arrow long distances.
+
| type = Equipment
|type = Equipment
+
| type2 = Weapons
|type2 = Weapons
+
| tech level = Neolithic
|class = Neolithic
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| class = Neolithic
|damage = 18
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| damage = 17
|range = 32
+
| damage type = Arrow
|accuracyTouch = 93
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| armorPenetration = 15
|accuracyShort = 85
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| range = 29.9
|accuracyMedium = 75
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| accuracyTouch = 65
|accuracyLong = 50
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| accuracyShort = 85
|mode = Single-Shot
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| accuracyMedium = 75
|warmup = 90
+
| accuracyLong = 50
|cooldown = 108
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| accuracyAvg = 75.4
|burst = 1
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| mode = Single-Shot
|DPS = DPS
+
| warmup = 120
|velocity = 49
+
| cooldown = 90
|buy = {{icon|wood|50}}
+
| burst = 1
|sell = {{icon|silver|124}}
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| DPS = DPS
|mass base = 1.2
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| velocity = 49
 +
| production facility 1 = Crafting spot
 +
| production facility 2 = Fueled smithy
 +
| production facility 3 = Electric smithy
 +
| resource 1 = Wood
 +
| resource 1 amount = 60
 +
| marketvalue = 104
 +
| mass base = 3
 +
| stoppingPower = 1.5
 +
| research = Greatbow
 +
| work to make = 9000
 +
| meleeattack1dmg = 9
 +
| meleeattack1type = blunt
 +
| meleeattack1part = Limb
 +
| meleeattack1cool = 2.0
 +
| meleeattack1ap = 13
 +
| meleeattack2dmg = 9
 +
| meleeattack2type = poke
 +
| meleeattack2part = Limb
 +
| meleeattack2cool = 2.0
 +
| meleeattack2ap = 13
 +
| MeleeWeaponAverageDPS = 4.5
 +
| MeleeWeaponAverageAP = 13
 +
| page verified for version = 1.2.2753
 +
| skill 1 = Crafting
 +
| skill 1 level = 6
 +
| has quality = True
 +
| weaponTags = Neolithic, NeolithicRangedHeavy, NeolithicRangedChief
 +
| thingSetMakerTags = RewardStandardQualitySuper
 +
| tradeTags = WeaponRanged
 
}}
 
}}
</onlyinclude>
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{{Info|The '''greatbow''' is a moderately heavy, single-shot ranged weapon which deals a slightly higher amount of damage per shot; slightly longer time between shots; slightly longer range and high overall accuracy.}}
{{info|The Great Bow is a light, single-shot ranged weapon in RimWorld with slightly higher damage per shot, slightly longer time between shots, high accuracy, and slightly longer range.}}
 
Great bows aren't a weapon to be underestimated; while they still pale compared to modern firearms, tribals will often be equipped with them - and with the scale that tribal raids can get to, arrow swarms consisting greatly of great bow arrows are bound to happen, and skew any unlucky [[colonist]] or [[animals|animal]] in sight. With a high and consistent accuracy, decent damage per shot, and decent range; the great bow is a decent (tribal) close-quarters weapon, but also an OK mid-ranged weapon - provided the shooter is capable of being accurate at around 24-28 tiles.
 
  
 +
== Acquisition ==
 +
Great bows can be manufactured at [[fueled smithy|any]] [[electric smithy|smithy]] once the [[Research#Greatbow|greatbow]] research has been completed; from {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. A crafting level of at least 6 is required.
  
As its shots do 18 damage, that means that it can incapacitate an unarmoured human if a shot lands in their spine, but not to the point of causing permanent paralysis - unless they're a teenager. Additionally, shots to the limbs will be powerful enough to somewhat hinder their efficiency even against armoured opponents, which will affect their combat performance overall, and shots to unprotected teenage organs will destroy them.
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Great bows can also be purchased from neolithic [[Trade#War_merchant|war merchants]] and orbital combat suppliers, or obtained from the following [[raider#Humanlike|raider]] kinds:
  
 +
{| class="wikitable sortable"
 +
! Raider Kind !! Chance !! Average Quality !! Health
 +
|-
 +
| Heavy Archer || 42.22% || Normal || 50-180%
 +
|-
 +
| Archer Chief || 93.25% || Normal || 100%
 +
|}
  
Another advantage that the great bow has is that its considerable damage and range can be had for relatively little [[silver]], so that makes them viable early-game weapons - or late-game tribal-only run weapons. It's advisable to equip somebody who has at least 97.5% shooting accuracy to efficiently utilise the great bow to its maximum range, which is achievable with a level 10 careful shooter, level 12 standard shooter, or level 16 trigger-happy. However, a minimum of 96% accuracy will suffice for efficient usage up to around 18-22 tiles. The great bow's DPS benefits most from the trigger-happy trait due to its longer warmup time than its cooldown.
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== Analysis ==
 +
The greatbow is the most powerful pre-industrial ranged weapon. Roughly on par with weak firearms like [[autopistol]]s and [[revolver]]s, it is rapidly outclassed by most other guns. Due to the research required, crafting greatbows usually not a great idea. However, a greatbow obtained from other means, such as a quest, event, or by trade, can be useful in the early game.
  
 +
As a weapon, the greatbow dominates all ranged weapons for its tech level. For a bow, it has great accuracy and range. While the {{AP}} is worse than even a [[short bow]], the damage easily makes up for it. With the highest range before [[bolt-action rifle]]s and a relatively short cooldown, the greatbow is ideal for both preventing, and escaping from, hunted animals going manhunter. It's worth noting that the greatbow has a longer warmup than cooldown, which is reversed for the other two bows. This synergizes well with [[Aiming Time]] reductions.
  
===Obtaining===
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* Compared to a [[recurve bow]] of the same quality, the greatbow has overall better damage and range. A recurve bow one or two quality levels above can have better {{DPS}} at the short-medium range though.
Great bows can be purchased from neolithic war merchants, and from orbital combat suppliers - or obtained from incapacitated [[raider#Tribals|tribals]]. Great bows can also be manufactured at [[fueled smithy|a]] [[electric smithy|smithy]] once the [[research#Smithing|smithing]] research has been completed, for 50 [[wood]] and {{ticks|18000}} of work.
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* Compared to autopistols and revolvers, the greatbow is more accurate from a distance, and has higher max range. However, both handguns outdamage the greatbow up close.
 +
* The greatbow is actually very similar in role to the [[bolt-action rifle]], just with worse stats. A bolt-action rifle has better {{DPS}}, range, long-range accuracy as a greatbow of the same quality.
  
 +
The main issue of this weapon is the research required - greatbows are a dead-end project, and greatbows themselves are quickly outclassed by guns that can be looted and crafted early. Therefore, actually doing the research is often a waste of time. Should you find or craft a particularly high quality greatbow, however, it might remain competitive in the early game. The main advantage of greatbows is their cost, not using any components or steel that could be otherwise spent on other options.
  
===Conclusion & Comparison===
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=== Quality comparisons ===
The great bow is a weapon that holds its own even against the [[pistol]]; the latter has slightly higher damage output than the great bow at touch range, but the great bow pulls ahead from 6 tiles onwards as its accuracy advantage kicks in - with the gap considerably extending in the great bow's favour. Therefore, the great bow is massively better than the [[short bow]]; it already starts off with a roughly 71.6% better damage output, and the lead widens to a staggering 192.1% in the great bow's favour at the short bow's maximum range of 29 tiles. While the great bow also has a significantly higher damage output than the [[pila]], it lacks something that makes the pila a very competitive weapon: the ability to instantly remove limbs, decapitate, and destroy vital organs in one shot - and therefore the pila is much more likely to cripple or even instantly kill a human than the great bow is.
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High quality greatbows can occasionally be obtained as a [[quest]] reward. Particularly high quality greatbows can be better than many types of guns.
  
 +
* A masterwork greatbow beats an excellent (and lower) bolt-action rifle at any range the bow can reach, though its {{AP}} and max range are still shorter.
 +
* Up close (12 tiles), a greatbow 1 quality level higher generally beats a bolt action, e.g. good greatbow > normal bolt-action. The one exception is that an excellent greatbow is still inferior to a good bolt action rifle.
 +
* At medium (25 tile) range and beyond, an excellent greatbow is outperformed by a poor bolt-action.
  
However, the [[bolt-action rifle]] is still a significantly better option than the great bow for mid-long range engagements due to its near-flawless accuracy, slightly shorter time between shots and longer range.
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=== Stats ===
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Against an unarmored human, a greatbow can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~19.5 seconds average) to incapacitate that human from pain shock.  
  
 +
{{Weapon Stats Table}}
  
The great bow is most useful early-game for modern colonies, before researching Machining, or if you're low on metallic materials. It remains useful throughout the entire game for strict tribal-only runs.
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== Version history ==
 +
* [[Version/0.3.410|0.3.410]] - Added
 +
* At some point between Beta 18 and 1.2 it was nerfed. Accuracy was decreased from Touch accuracy was changed from 93% to 65%, range was decreased from 32 to 30 and damage from 18 to 17. It was also increased in weight from 1.2 to 3.0.
 +
* [[Version/1.5.4062|1.5.4062]] - Received a new texture.
 +
<gallery>
 +
GreatBow Old.png|Texture prior to 1.5
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</gallery>
  
==Graphs==
 
  
 
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{{Nav|weapon|wide}}
[[File:GreatBowAccuracyNoTrait.png|494px|Great Bow's accuracy with various shooters without any trait.]]
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[[Category:Equipment]] [[Category:Weapons]] [[Category:Neolithic Weapons]]
[[File:GreatBowDPSNoTrait.png|494px|Great Bow's DPS with various shooters without any trait.]]
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[[Category:Ranged Weapons]] [[Category:Single-Shot Weapons]] [[Category:Bows]]
 
 
[[File:GreatBowAccuracyCarefulShooter.png|494px|Great Bow's accuracy with various shooters with careful shooter.]]
 
[[File:GreatBowDPSCarefulShooter.png|494px|Great Bow's DPS with various shooters with careful shooter.]]
 
 
 
[[File:GreatBowAccuracyTriggerHappy.png|494px|Great Bow's accuracy with various shooters with trigger-happy.]]
 
[[File:GreatBowDPSTriggerHappy.png|494px|Great Bow's DPS with various shooters with trigger-happy.]]
 
 
 
[[Kind::Weapons| ]]
 
{{nav|weapon|wide}}
 
[[Category:Weapons]]
 
[[Category:Equipment]]
 

Latest revision as of 20:18, 20 April 2024

Greatbow

Greatbow

A powerful greatbow. Fires a heavy arrow long distances.

Base Stats

Type
EquipmentWeapons
Tech Level
Neolithic
Weapon Class
Neolithic
Market Value
104 Silver
Mass
3 kg

Ranged Combat

Mode
Single-Shot
Damage
17 dmg (Arrow)
Armor penetration
15%
Warm-Up
120 ticks (2 secs)
Cooldown
90 ticks (1.5 secs)
Range
29.9 tile(s)
Accuracy
65% - 85% - 75% - 50%
Avg. accuracy
75.4%
Velocity
49 (m/s)
Burst Count
1 (per burst)
DPS
4.86 (3.66)
Stopping power
1.5

Melee Combat

Melee Attack 1
Limb
9 dmg (Blunt)
13% AP
2.0 seconds cooldown
Melee Attack 2 
Limb
9 dmg (Poke)
13% AP
2.0 seconds cooldown
Melee Average DPS
4.5
Melee Average AP
13%

Creation

Crafted At
Crafting spot / Fueled smithy / Electric smithy
Required Research
Greatbow
Skill Required
Crafting 6
Work To Make
9,000 ticks (2.5 mins)
Resources to make
Wood 60
Technical
Has Quality
True
weaponTags
Neolithic, NeolithicRangedHeavy, NeolithicRangedChief
thingSetMakerTags
RewardStandardQualitySuper
tradeTags
WeaponRanged


The greatbow is a moderately heavy, single-shot ranged weapon which deals a slightly higher amount of damage per shot; slightly longer time between shots; slightly longer range and high overall accuracy.

Acquisition[edit]

Great bows can be manufactured at any smithy once the greatbow research has been completed; from Wood 60 Wood and 9,000 ticks (2.5 mins) of work. A crafting level of at least 6 is required.

Great bows can also be purchased from neolithic war merchants and orbital combat suppliers, or obtained from the following raider kinds:

Raider Kind Chance Average Quality Health
Heavy Archer 42.22% Normal 50-180%
Archer Chief 93.25% Normal 100%

Analysis[edit]

The greatbow is the most powerful pre-industrial ranged weapon. Roughly on par with weak firearms like autopistols and revolvers, it is rapidly outclassed by most other guns. Due to the research required, crafting greatbows usually not a great idea. However, a greatbow obtained from other means, such as a quest, event, or by trade, can be useful in the early game.

As a weapon, the greatbow dominates all ranged weapons for its tech level. For a bow, it has great accuracy and range. While the AP is worse than even a short bow, the damage easily makes up for it. With the highest range before bolt-action rifles and a relatively short cooldown, the greatbow is ideal for both preventing, and escaping from, hunted animals going manhunter. It's worth noting that the greatbow has a longer warmup than cooldown, which is reversed for the other two bows. This synergizes well with Aiming Time reductions.

  • Compared to a recurve bow of the same quality, the greatbow has overall better damage and range. A recurve bow one or two quality levels above can have better DPS at the short-medium range though.
  • Compared to autopistols and revolvers, the greatbow is more accurate from a distance, and has higher max range. However, both handguns outdamage the greatbow up close.
  • The greatbow is actually very similar in role to the bolt-action rifle, just with worse stats. A bolt-action rifle has better DPS, range, long-range accuracy as a greatbow of the same quality.

The main issue of this weapon is the research required - greatbows are a dead-end project, and greatbows themselves are quickly outclassed by guns that can be looted and crafted early. Therefore, actually doing the research is often a waste of time. Should you find or craft a particularly high quality greatbow, however, it might remain competitive in the early game. The main advantage of greatbows is their cost, not using any components or steel that could be otherwise spent on other options.

Quality comparisons[edit]

High quality greatbows can occasionally be obtained as a quest reward. Particularly high quality greatbows can be better than many types of guns.

  • A masterwork greatbow beats an excellent (and lower) bolt-action rifle at any range the bow can reach, though its AP and max range are still shorter.
  • Up close (12 tiles), a greatbow 1 quality level higher generally beats a bolt action, e.g. good greatbow > normal bolt-action. The one exception is that an excellent greatbow is still inferior to a good bolt action rifle.
  • At medium (25 tile) range and beyond, an excellent greatbow is outperformed by a poor bolt-action.

Stats[edit]

Against an unarmored human, a greatbow can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~19.5 seconds average) to incapacitate that human from pain shock.

Attack table

Ranged

  • Greatbow Greatbow Accuracy
    (Touch)
    Accuracy
    (Short)
    Accuracy
    (Medium)
    Accuracy
    (Long)
    DPS
    (Optimal)
    DPS
    (Touch)
    DPS
    (Short)
    DPS
    (Medium)
    DPS
    (Long)
    Market
    value
    Quality Dam. AP
    Awful 15.3 13.5% 52% 68% 60% 40% 4.37 2.27 2.97 2.62 1.75 52 Silver
    Poor 17 15% 58.5% 76.5% 67.5% 45% 4.86 2.87 3.74 3.3 2.19 78 Silver
    Normal 17 15% 65% 85% 75% 50% 4.86 3.16 4.13 3.65 2.43 104 Silver
    Good 17 15% 71.5% 93.5% 82.5% 55% 4.86 3.5 4.57 4.03 2.67 130 Silver
    Excellent 17 15% 78% 100% 90% 60% 4.86 3.79 4.86 4.37 2.92 156 Silver
    Masterwork 21.25 18.75% 87.75% 100% 100% 67.5% 6.08 5.35 6.08 6.08 4.13 260 Silver
    Legendary 25.5 22.5% 97.5% 100% 100% 75% 7.29 7.14 7.29 7.29 5.47 520 Silver

    For the full effects of qualities, see Quality. Values shown in Red indicate the weapon is out of range at the reference point for this range band. The value is provided due to the interpolated nature of accuracy between range points.

  • Melee

    Feature Toggle
    AttacksRitual Quality Check Off.pngRitual Quality Check On.png
  • Greatbow Greatbow Limb (Blunt) Limb (Poke) Human: Left & rigth fist (Blunt) HP Value
    Quality
    DPS[1] AP[1] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2]
    Awful 3.98 11.6% 7.2 2s 10.4% 3.6 12.5% 7.2 2s 10.4% 3.6 12.5% 8.2 2s 12% 4.1 37.5% 100 52 Silver
    Poor 4.08 11.85% 8.1 2s 11.7% 4.05 25% 8.1 2s 11.7% 4.05 25% 8.2 2s 12% 4.1 25% 100 78 Silver
    Normal 4.4 12.75% 9 2s 13% 4.5 37.5% 9 2s 13% 4.5 37.5% 8.2 2s 12% 4.1 12.5% 100 104 Silver
    Good 4.74 13.73% 9.9 2s 14.3% 4.95 37.5% 9.9 2s 14.3% 4.95 37.5% 8.2 2s 12% 4.1 12.5% 100 130 Silver
    Excellent 5.08 14.7% 10.8 2s 15.6% 5.4 37.5% 10.8 2s 15.6% 5.4 37.5% 8.2 2s 12% 4.1 12.5% 100 156 Silver
    Masterwork 5.92 17.14% 13.05 2s 18.85% 6.53 37.5% 13.05 2s 18.85% 6.53 37.5% 8.2 2s 12% 4.1 12.5% 100 260 Silver
    Legendary 6.59 19.09% 14.85 2s 21.45% 7.43 37.5% 14.85 2s 21.45% 7.43 37.5% 8.2 2s 12% 4.1 12.5% 100 520 Silver

    For the full effects of qualities, see Quality.

    1. 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder if the weapon is wielded by some other than a baseline human.
    2. Chance for attack to be selected, assuming the weapon is wielded by a baseline human. It may change depending on the melee verbs available to the wielder

    Version history[edit]

    • 0.3.410 - Added
    • At some point between Beta 18 and 1.2 it was nerfed. Accuracy was decreased from Touch accuracy was changed from 93% to 65%, range was decreased from 32 to 30 and damage from 18 to 17. It was also increased in weight from 1.2 to 3.0.
    • 1.5.4062 - Received a new texture.