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Showing below up to 50 results in range #1 to #50.

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  1. (hist) ‎Backstories/Sandbox1 ‎[11 bytes]
  2. (hist) ‎Test ‎[13 bytes]
  3. (hist) ‎Artifact ‎[27 bytes]
  4. (hist) ‎Concept:Resource Plant ‎[44 bytes]
  5. (hist) ‎Meals ‎[45 bytes]
  6. (hist) ‎TestSMW ‎[48 bytes]
  7. (hist) ‎Concept:Domesticated Plant ‎[49 bytes]
  8. (hist) ‎Concept:Decorative Plant ‎[54 bytes]
  9. (hist) ‎Concept:Wild Plant ‎[59 bytes]
  10. (hist) ‎Concept:Ground Cover ‎[64 bytes]
  11. (hist) ‎Concept:Tree ‎[65 bytes]
  12. (hist) ‎Concept:Ranged Weapons ‎[67 bytes]
  13. (hist) ‎Cochlear implant ‎[69 bytes]
  14. (hist) ‎Shell (Layer) ‎[71 bytes]
  15. (hist) ‎Middle ‎[72 bytes]
  16. (hist) ‎On Skin ‎[73 bytes]
  17. (hist) ‎Version/Current version ‎[77 bytes]
  18. (hist) ‎Concept:Textile Plant ‎[81 bytes]
  19. (hist) ‎Prosthetic heart ‎[92 bytes]
  20. (hist) ‎Concept:Medical Plant ‎[92 bytes]
  21. (hist) ‎Submachine Gun Weapons ‎[98 bytes]
  22. (hist) ‎Concept:Food Plant ‎[99 bytes]
  23. (hist) ‎Light Machine Gun Weapons ‎[103 bytes]
  24. (hist) ‎Concept:Production Animals ‎[112 bytes]
  25. (hist) ‎Addictiveness ‎[117 bytes]
  26. (hist) ‎Concept:Melee Weapons ‎[122 bytes]
  27. (hist) ‎Melee Damage ‎[133 bytes]
  28. (hist) ‎Hunger ‎[133 bytes]
  29. (hist) ‎Exotic Items ‎[143 bytes]
  30. (hist) ‎Rest Effectiveness ‎[144 bytes]
  31. (hist) ‎Global Learning Factor ‎[145 bytes]
  32. (hist) ‎Eating Speed ‎[148 bytes]
  33. (hist) ‎Crafted Resources ‎[148 bytes]
  34. (hist) ‎Base Healing Quality ‎[149 bytes]
  35. (hist) ‎Recruit Prisoner Chance ‎[149 bytes]
  36. (hist) ‎Codex ‎[151 bytes]
  37. (hist) ‎Animal Gather Speed ‎[151 bytes]
  38. (hist) ‎Shield Max Energy ‎[152 bytes]
  39. (hist) ‎Mass ‎[152 bytes]
  40. (hist) ‎Ranged Cooldown ‎[153 bytes]
  41. (hist) ‎Defense (disambiguation) ‎[153 bytes]
  42. (hist) ‎Shield Recharge Rate ‎[154 bytes]
  43. (hist) ‎Diplomatic Power ‎[159 bytes]
  44. (hist) ‎Armor - Heat ‎[167 bytes]
  45. (hist) ‎Harvest Yield ‎[167 bytes]
  46. (hist) ‎Trade Price Improvement ‎[170 bytes]
  47. (hist) ‎Melee Cooldown ‎[171 bytes]
  48. (hist) ‎Psychic Sensitivity ‎[171 bytes]
  49. (hist) ‎Flammability ‎[175 bytes]
  50. (hist) ‎Melee Blunt Damage ‎[180 bytes]

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