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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- File:CocoonMegaspiderB.png + (Stub: categories)
- File:CocoonMegaspiderC.png + (Stub: categories)
- File:CocoonSpelopedeA.png + (Stub: categories)
- File:CocoonSpelopedeB.png + (Stub: categories)
- File:CocoonSpelopedeC.png + (Stub: categories)
- File:Void monolith level 1.png + (Stub: categories)
- File:Void monolith level 3.png + (Stub: categories)
- File:Void monolith level 2.png + (Stub: categories)
- Ghoul + (Stub: categories, hard numbers on abilities/ stats/attacks, equipment, mixed reports and gene - possibly some genes are retained)
- File:Nociosphere center.png + (Stub: category)
- Heavy shield unit + (Stub: details ()
- Downed + (Section stub: 1) Full list of triggers for … Section stub: 1) Full list of triggers for DoD are not known - needs someone to either go through the C# or extensive testing, 2) Some sort of display of chance by population intent similar to [https://rimworldwiki.com/index.php?title=Downed&curid=20920&diff=139742&oldid=134660 what was on the page before] but actually correct. 3) Further explanation of population intent. 4) DoD is avoided by bleedingon of population intent. 4) DoD is avoided by bleeding)
- Shard animal pulser + (Stub: general)
- Mechband dish + (Stub: information)
- Charge blaster turret + (Stub: missing analysis)
- Melee Damage Factor + (Stub: missing but there's enough things that engage with this stat to justify a page. need to hunt down mentionsand link them here)
- Metalhorror + (Stub: missing information)
- Gray statue + (Stub: missing section)
- Smoke spewer + (Stub: need details on affect on light levels)
- Unnatural darkness + (Stub: needs more exact information, page mostly copied from [[Noctolith]])
- Chemical (Need) + (Section stub: Time to reach/spent in thresholds (see [[Rest]] for example]])
- Ancient unstable fuel node + (Stub: proper place, triggering mechanics, analysis, strategies etc)
- Grave + (Stub: recreation and tomb [[room roles]] info)
- Addictiveness + (Stub: this stat has been replaced with New addiction chance)
- Mech capsule + (Stub: what combinations are possible)
- Animals + (Suggest split entire [[Animals#Animal_husbandry|Animal Husbandry]] subsection to its own article, to reduce the WoT factor on this page. See [[Talk:Animals|Discussion page]].)
- Transport pod + (Transport pods and npc drop pods are different buildings, have different mechanics, and different stats.)
- Ideoligion + (Move: Keep table as it is, link from here to separate page for proper analysis and summary like [[Persona weapon]]. See talk page to discuss & leave opinion)