Difference between revisions of "Version/1.4.3531"

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{{Version Nav}}
 
{{Version Nav}}
''Released October 29, 2022''
 
  
 
Version 1.4.3531 is up now on the unstable (and now stable) branch!
 
Version 1.4.3531 is up now on the unstable (and now stable) branch!

Latest revision as of 12:51, 20 November 2022

Previous Version: Version/1.4.3530
Released on: 28 October 2022
Next Version: Version/1.4.3534
Released on: 1 November 2022

Released on: 29 October 2022


Version 1.4.3531 is up now on the unstable (and now stable) branch!

  • Updated player name-in-game content.
  • Increase the tunneler's armor stats.
  • Allow children to wear shieldbelts.
  • Increase the radius of the pollution pump by 1 so it can reach the edge of the map.
  • Increase the effect of the temperature genes.
  • Clarify that the implant genes ability overwrites the target's xenogenes in the tooltip.
  • Update the comms console spawned message to give more info on mech bosses.
  • Slightly reduce damage and increase ranged cooldown for militor's mini-shotgun.
  • Signal chips reduced to 0 flammability given how much fire the diabolus makes.
  • Increased EMP restistance for mech bosses.
  • Children can now do basic work at age 3.
  • Added alert for incoming bossgroup.
  • Adjust prevalence of nicknames among pigskins.
  • Add null check to StyleForThingDef.
  • Fix: Some hemogenic abilities can be queued without enough hemogen.
  • Fix: AI sanguophages can use longjump without any remaining hemogen.
  • Fix: Atomizer is backwards by default.
  • Fix: War urchins are not newborn when created by a war queen.
  • Fix: Pawns won't haul wastepacks to an atomizer unless there's 10 wastepacks on the map.
  • Fix: Bossgroup mechs do not attack if mechanoid faction is disabled.