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- ...s enough food, the pawn is allowed to eat nutrient paste meals per their [[Menus#Food_restriction|food restrictions]] and there are no preferable unrestrict {{Nav|production|wide}}14 KB (2,281 words) - 23:14, 10 January 2024
- <!--Top Nav Box--> <!-- End of Nav -->15 KB (2,424 words) - 09:15, 15 January 2024
- <!--Top Nav Box--> <!-- End Nav -->27 KB (3,764 words) - 16:31, 1 May 2024
- ...ddiction and a tiny {{--|2%}} Manipulation. It is recommended to set the [[Menus#Drug policies|drug policy]] to remove "Take for Recreation". Instead, set a {{Nav/drugs}}28 KB (3,497 words) - 10:32, 30 April 2024
- <!--Top Nav Box--> <!-- End of Nav -->26 KB (3,933 words) - 00:56, 9 May 2024
- <!--Top Nav Box--> <!-- End of Nav -->36 KB (5,564 words) - 21:37, 5 January 2024
- {{Version Nav}} * Added pawn icons to many menus.17 KB (2,692 words) - 02:44, 7 November 2023
- Affected colonists can ignore [[Menus#Food_restriction|food restrictions]]. This can push the colony to collapse, {{nav|status levels|wide}}35 KB (5,405 words) - 11:04, 30 April 2024
- {{Version Nav}} * You can now navigate debug menus with keyboard alone.27 KB (4,325 words) - 11:14, 27 March 2023
- <!--Top Nav Box--> | {{Menus Nav}}82 KB (10,037 words) - 01:15, 7 May 2024
- <!--Top Nav Box--> ...interest and chemical fascination pawns will ignore the player's [[Assign#Menus|drug policy]] in order to get their fix. However, they no longer go on rand66 KB (11,227 words) - 07:57, 4 May 2024
- {{Version Nav}} * Ingredients in menus are now sorted from highest quantity to lowest.42 KB (6,443 words) - 05:19, 22 April 2024