Editing Raw fungus
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| use hit points = true | | use hit points = true | ||
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− | '''Raw fungus''' is a vegetable [[raw food]] obtained by harvesting fungi. If the [[Ideology DLC]] | + | '''Raw fungus''' is a vegetable [[raw food]] obtained by harvesting fungi. If the [[Ideology DLC]] is enabled, eating it is disliked by most pawns. |
== Acquisition == | == Acquisition == | ||
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Note that of these, only [[nutrifungus]]{{IdeologyIcon}} can be planted. The rest only spawn naturally. | Note that of these, only [[nutrifungus]]{{IdeologyIcon}} can be planted. The rest only spawn naturally. | ||
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With the [[Ideology DLC]], it can be be farmed, though all non-Tunnelers get a -3 mood debuff. Still, [[nutrifungus]] has the unique property of growing in darkness. This lets you grow crops indoors (e.g. during the winter) without the need of an expensive [[sun lamp]]. Can also be grown if your colony prefers darkness ([[Ideoligion#Combat in darkness|Combat in darkness: Preferred]] precept) or if a [[sun blocker]] is deployed. Note that, without a way of mitigating darkness penalties, colonists will work 80% as fast in the dark. | With the [[Ideology DLC]], it can be be farmed, though all non-Tunnelers get a -3 mood debuff. Still, [[nutrifungus]] has the unique property of growing in darkness. This lets you grow crops indoors (e.g. during the winter) without the need of an expensive [[sun lamp]]. Can also be grown if your colony prefers darkness ([[Ideoligion#Combat in darkness|Combat in darkness: Preferred]] precept) or if a [[sun blocker]] is deployed. Note that, without a way of mitigating darkness penalties, colonists will work 80% as fast in the dark. | ||
− | {{ | + | {{nav|Food|wide}} |
[[Category:Food]] [[Category:Raw Food]] [[Category:Vegetarian]] | [[Category:Food]] [[Category:Raw Food]] [[Category:Vegetarian]] |