Editing Insect meat
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− | {{Stub|reason = Add consideration of how [[Ideoligion]] affects consumption of meat, insect meat, and human meat together and | + | {{Stub|reason = Add consideration of how [[Ideoligion]] affects consumption of meat, insect meat, and human meat together and seperately}} |
{{See also|Meat|Human meat}} | {{See also|Meat|Human meat}} | ||
{{Infobox main|food | {{Infobox main|food | ||
| name = Insect meat | | name = Insect meat | ||
− | | image = Meat insect c.png | + | | image = Meat insect c.png| |
| description = Raw butchered flesh. If necessary, can be cooked into meals, or even eaten raw. Extremely unappetizing. | | description = Raw butchered flesh. If necessary, can be cooked into meals, or even eaten raw. Extremely unappetizing. | ||
<!-- Base Stats --> | <!-- Base Stats --> | ||
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| days to rot = 2 | | days to rot = 2 | ||
| nutrition = 0.05 | | nutrition = 0.05 | ||
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}} | }} | ||
'''Insect meat''' is a type of [[meat]] obtained from butchering [[insectoids]]. It is acts as any other meat, but most humans dislike eating it even when cooked into meals. | '''Insect meat''' is a type of [[meat]] obtained from butchering [[insectoids]]. It is acts as any other meat, but most humans dislike eating it even when cooked into meals. | ||
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Excluding its mood effects, insect meat acts as any other meat. It can be used alone to produce [[simple meal|simple]] or [[nutrient paste meal]]s, or combined with other ingredients to produce [[Fine meal|fine]], [[lavish meal]]s, [[pemmican]] and [[kibble]]. By default, cooks will not cook with insect meat, but you can make them do so by allowing insect meat in cooking [[bill]]s. | Excluding its mood effects, insect meat acts as any other meat. It can be used alone to produce [[simple meal|simple]] or [[nutrient paste meal]]s, or combined with other ingredients to produce [[Fine meal|fine]], [[lavish meal]]s, [[pemmican]] and [[kibble]]. By default, cooks will not cook with insect meat, but you can make them do so by allowing insect meat in cooking [[bill]]s. | ||
− | Colonists consider insect meat disgusting, and will suffer {{ | + | Colonists consider insect meat disgusting, and will suffer the {{--|6}} ''Ate insect meat'' [[mood]]let when eaten raw, and the {{--|3}} ''Ate cooked insect meat'' moodlet for eating meals with it. Pawns will also gain the mood effect of the preperation itself - for example, eating it as a [[nutrient paste meal]] gives an additional {{--|4}} mood penalty, for {{--|7}} mood total. |
− | The mood penalties from insect meat are negated and replaced with | + | The mood penalties from insect meat are negated and replaced with a +6 if the eating pawn has an [[ideoligion]]{{IdeologyIcon}} with the "[[Ideoligion#Insect meat|Insect Meat: Loved]]" precept. This mood buff also stacks with any meal preparation methods. |
− | Its market value is only {{ | + | Its market value is only {{icon small|silver||{{P|Market Value Base}}}}, or {{#expr:{{P|Market Value Base}} / {{Q|Meat|Market Value Base}} * 100 round0}}% of regular meat. |
== Analysis == | == Analysis == | ||
− | [[Infestation]]s can result in massive amounts of insect meat | + | {{Stub|section=1|reason= General, also add Biofuel Refining analysis}} |
+ | [[Infestation]]s can result in massive amounts of insect meat being available to the colony, and while initially unattractive, this resource can actually be of significant value. | ||
− | + | Cooking it into a [[fine meal]] adds +5 mood, for a net of +2 mood; making insect meat worthwhile if meat or general food is in low supply. Making a [[carnivore fine meal|carnivore fine]] and [[carnivore lavish meal|lavish meal]]s can use purely insect meat for a net mood buff, "wasting" food you wouldn't be using otherwise. | |
− | + | Insect meat may be eaten by [[animal]]s with no penalty. Herbivorous animals can eat insect meat turned into [[kibble]], which also uses a vegetable ingredient like [[haygrass]]. Insect meat or insect meat kibble may also be used in a [[biofuel refinery]]. | |
− | + | Conversely, the mood penalty from insect meat can be combined with the penalty from nutrient paste when trying to lower a pawn's mood, such as when trying to trigger a [[tortured artist]], create an anti-raider [[psychic harmonizer|psychic beacon]] {{RoyaltyIcon}}, or [[Ideoligion#Conversion|convert]]{{IdeologyIcon}} a pawn via [[Mental_break#Crisis of belief|Crisis of belief]]. | |
− | + | If the "[[Ideoligion#Insect meat|Insect Meat: Loved]]"{{IdeologyIcon}} precept is used, then the benefits of insect meat expand. With the right set up, colonies can be fed exclusively on insect meat and be ecstatic about it, making it a very powerful tool to control colony mood. | |
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== Gallery == | == Gallery == | ||
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</gallery> | </gallery> | ||
− | + | {{nav|Food|wide}} | |
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[[Category:Food]] [[Category:Raw Food]] [[Category:Meat]] | [[Category:Food]] [[Category:Raw Food]] [[Category:Meat]] |