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− | + | {{TOCright}}<includeonly>{{Main Article | Food }}</includeonly> | |
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− | + | Food is used by colonists, raiders and sometimes animals to survive. | |
− | == | + | <noinclude> |
− | + | == Raw == | |
+ | Raw food is used by colonists to survive, either directly eaten when starving or converted into '''[[meals]]''' via the '''[[nutrient paste dispenser|nutrient paste dispenser]]''' or '''[[cook stove]]'''. | ||
− | + | Raw food is Harvested from a variety of plants, '''[[plants|wild plants]]''' Such as '''[[agave|agave]]''' and '''[[Raspberry bush/en|raspberry bushes]]''', '''[[potato plant|potato plants]]''' grown in the '''[[growing zone|growing zone]]''', or '''[[accele-potato plant|accele-potato plants]]''' and '''[[Strawberry plant|strawberry plants]]''' grown on a '''[[hydroponics table]]'''. | |
− | + | Only Potatoes and Strawberries can be '''[[trade|traded]]''', other types of raw food being used only for eating purposes. | |
− | + | Eating raw food causes the [[thoughts list|Ate raw food]] thought with a -12 mood penalty. | |
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− | + | Eating raw food restores '''5 saturation'''. | |
− | + | [[File:Food Icon.png|link=|alt=Potatoes]] [[Meals|Potatoes]] | |
− | + | [[File:AgaveFruit.png|link=|alt=Agave fruits]] [[Meals|Agave fruit]] | |
− | + | [[File:Berries.png|link=|alt=Berries]] [[Meals|Berries]] | |
− | + | [[File:MeatBig.png|link=|alt=Muffalo meat]] [[Meals|Muffalo meat]] | |
− | + | [[File:MeatSmall.png|link=|alt=Boomrat meat]] [[Meals|Boomrat meat]] | |
− | + | [[File:MeatSmall.png|link=|alt=Squirell meat]] [[Meals|Squirell meat]] | |
+ | [[File:MeatHuman.png|link=|alt=Human meat]] [[Human meat]] | ||
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− | + | ==Meals== | |
+ | "Created '''[[cook stove|cook stove]]''' and three meal types to cook. Advanced meal types require multiple ingredients but have better psychological and nutritive effects".<ref>Source: [[Version/0.2.363|Changelog: 0.2.363, Place: "3 Additions"/point 6]]</ref> | ||
− | + | ===Packaged Survival Meal=== | |
− | + | A high-quality packaged meal, manufactured for use in survival situations | |
− | + | Packaged Survival Meals are the colonists' primary source of food at the beginning of each game before they set up a new source of food.<br/> | |
+ | Occasionally they drop in random crashed drop pod events.<br/> | ||
+ | Packaged Survival Meals restore '''100 saturation'''. | ||
− | + | ===Nutrient paste meal=== | |
+ | [[File:NutrientPaste.png|64px|link=]] | ||
+ | A synthetic mixture of protein, carbohydrates, and vitamins, amino acids and minerals. Everything the body needs, and absolutely disgusting. | ||
− | + | A Nutrient paste meal is generated from a '''[[nutrient paste dispenser|nutrient paste dispenser]]''' and requires 10 raw food to create.<br/> | |
− | + | No cooking skill is required to create this meal. When eaten it causes the '''[[thoughts list|Ate nutrient paste]]''' thought with a -8 mood penalty.<br/> | |
+ | Nutrient paste meals restore '''80 saturation'''. | ||
− | + | ===Simple meal=== | |
− | + | [[File:Simple.png|64px|link=]] | |
− | + | A simple meal quickly cooked from a few ingredients. | |
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− | + | A Simple meal is created at a '''[[Cook_stove|Cook stove]]''' and requires 10 raw food to create.<br/> | |
+ | A colonist with cooking skill of at least 3 is required to create this meal. When eaten it provides no '''[[thoughts list|thought]]''' bonus or penalty.<br/> | ||
+ | Simple meals restore '''85 saturation'''. | ||
− | === | + | ===Fine meal=== |
− | + | [[File:Fine.png|64px|link=]] | |
+ | A complex dish assembed with care from a wide selection of ingredients. | ||
− | + | A Fine meal is created at a '''[[Cook_stove|Cook stove]]''' and requires 5 meat and 5 vegetables to create.<br/> | |
− | + | A colonist with cooking skill of at least 7 is required to create this meal. When eaten it causes the '''[[thoughts list|Ate fine meal]]''' thought with a 5 mood bonus.<br/> | |
− | + | Fine meals restore '''90 saturation'''. | |
− | + | ===Lavish meal=== | |
+ | [[File:Lavish.png|64px|link=]] | ||
+ | A masterpiece of the culinary arts, this meal nourishes the body, mind, and soul. | ||
− | + | A Lavish meal is created at a '''[[Cook_stove|Cook stove]]''' and requires 10 meat and 10 vegetables to create.<br/> | |
+ | A colonist with cooking skill of at least 12 is required to create this meal. When eaten it causes the '''[[thoughts list|Ate lavish meal]]''' thought with a 10 mood bonus.<br/> | ||
+ | Lavish meals restore '''100 saturation'''. | ||
− | + | Fun side note: it takes FOREVER to make. | |
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− | == | + | ==Notes== |
− | < | + | <references /> |
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− | + | [[Category:Food]] | |
− | [[Category: | + | </noinclude> |