Difference between revisions of "EMP shell"

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| mass = 3.5
 
| mass = 3.5
 
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<onlyinclude>The EMP shell is a type of [[mortar shell]] that upon exploding, deals 50 EMP damage in a 8.5-tile radius, instantly downing shields and stunning [[mechanoid]]s, turrets and other mortars for ? seconds.</onlyinclude>
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<onlyinclude>The EMP shell is a type of [[mortar shell]] that upon exploding, deals 50 EMP damage in a 8.5-tile radius, instantly downing shields and stunning [[mechanoid]]s, turrets and other mortars for 25 seconds.</onlyinclude>
  
 
=== Crafting ===
 
=== Crafting ===

Revision as of 07:22, 20 December 2018

EMP shell

EMP shell.png

A shell filled with batteries and antennas, for generating an electromagnetic pulse when detonated. Electromagnetic pulses temporarily disable electrical devices and mechanoids. Can be fired from mortars or installed as a trap. Explodes when damaged.


Type
Crafted Resource
Stack Limit
25

Base Stats

Deterioration Rate
1.5
Flammability
1
Market Value
55
Mass
1.25
Max Hit Points
60

Stat Modifiers

The EMP shell is a type of mortar shell that upon exploding, deals 50 EMP damage in a 8.5-tile radius, instantly downing shields and stunning mechanoids, turrets and other mortars for 25 seconds.

Crafting

It is made using 20 steel and 1 component at a machining table.

Usage

It is a niche weapon that is extremely good at whatever it does- downing shields and stunning mechanoids. Because of this, it finds really good value even though it deals no physical damage whatsoever.

Due to its large blast radius, only a few shells are usually required for each barrage to hit all enemies. Given that, as well as its combat effectiveness, it is a very cost-efficient choice, despite requiring components to make.