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Latest revision | Your text | ||
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| flammability = 0.5 | | flammability = 0.5 | ||
| rotatable = false | | rotatable = false | ||
− | | path cost = | + | | path cost = 15 |
<!-- Melee Combat --> | <!-- Melee Combat --> | ||
| mode = Melee | | mode = Melee | ||
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| taste = Simple | | taste = Simple | ||
| joy offset = 0.17 | | joy offset = 0.17 | ||
− | | joy kind = | + | | joy kind = chemical |
| addictiveness = 0.01 | | addictiveness = 0.01 | ||
| max num to ingest at once = 1 | | max num to ingest at once = 1 | ||
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* {{+|{{%|{{P|Joy Offset}}}}}} {{P|Joy Kind}} [[recreation]] | * {{+|{{%|{{P|Joy Offset}}}}}} {{P|Joy Kind}} [[recreation]] | ||
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* '''+{{%|{{#vardefineecho:highSeverity|0.15}} * 0.25}} to +{{%|{{#var:highSeverity}}}}''' Alcohol high severity, depending on tolerance ''(see "Alcohol high" below)'' | * '''+{{%|{{#vardefineecho:highSeverity|0.15}} * 0.25}} to +{{%|{{#var:highSeverity}}}}''' Alcohol high severity, depending on tolerance ''(see "Alcohol high" below)'' | ||
* {{++|{{%|{{#vardefineecho:toleranceSeverityOffset|0.016}}}}}} [[Drugs#Tolerance|Tolerance]] severity, divided by body size ''(see "Tolerance" below)'' | * {{++|{{%|{{#vardefineecho:toleranceSeverityOffset|0.016}}}}}} [[Drugs#Tolerance|Tolerance]] severity, divided by body size ''(see "Tolerance" below)'' | ||
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{{Main|Tolerance}} | {{Main|Tolerance}} | ||
{{Quote|"A built-up tolerance to alcohol. The more severe this tolerance is, the more alcohol it takes to get the same effect."|Tolerance description}} | {{Quote|"A built-up tolerance to alcohol. The more severe this tolerance is, the more alcohol it takes to get the same effect."|Tolerance description}} | ||
− | Each beer consumed increases the tolerance of the pawn by | + | Each beer consumed increases the tolerance of the pawn by {{%|{{#var:toleranceSeverityOffset}}}}, divided by the [[body size]] of the pawn. Thus smaller or not fully grown pawns gain more tolerance per drug use then bigger or fully grown ones. A [[human]] has a body size of {{Q|Human|Body Size}}. Tolerance decreases at a rate of {{%|{{#vardefineecho:toleranceSeverityPerDay|0.016}}}} per day. |
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− | Thus smaller or not fully grown pawns gain more tolerance per drug use then bigger or fully grown ones. | ||
See sections ''"Alcohol high"'' and ''"Addiction"'' for how tolerance affects alcohol high severity and addiction chance respectively. | See sections ''"Alcohol high"'' and ''"Addiction"'' for how tolerance affects alcohol high severity and addiction chance respectively. | ||
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* ? - No longer produced directly from hops at the brewery, now must be placed in barrels to ferment. | * ? - No longer produced directly from hops at the brewery, now must be placed in barrels to ferment. | ||
* Beta 19/1.0 - Beer fermenting time 10 days -> 6 days. Buffed beer bottles slightly (~10%) above fists in terms of DPS. Alcohol loses hidden ‘buzzed’ stage;‘warm’ begins from 0 severity. Alcohol severity per day -1.0 -> 0.75, so it lasts longer. Alcohol mood gains all increase +2. | * Beta 19/1.0 - Beer fermenting time 10 days -> 6 days. Buffed beer bottles slightly (~10%) above fists in terms of DPS. Alcohol loses hidden ‘buzzed’ stage;‘warm’ begins from 0 severity. Alcohol severity per day -1.0 -> 0.75, so it lasts longer. Alcohol mood gains all increase +2. | ||
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{{Nav/drugs}} | {{Nav/drugs}} |