Difference between revisions of "Animals"

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m (made animal names to links, shuld the "Name" to "Eco. Weight" be links too?)
Line 9: Line 9:
 
! Name !! Wild !! HP !! Speed !! Damage !! Hunger !! Hit Ease !! Type !! Herd !! Eco. Weight
 
! Name !! Wild !! HP !! Speed !! Damage !! Hunger !! Hit Ease !! Type !! Herd !! Eco. Weight
 
|-
 
|-
! Squirrel  
+
! [[Squirrel]]
 
| + || | 30 || | 1.5 || | 3 || | 0.8 || | 0.6 || | Herbivore || | - || | 0.2
 
| + || | 30 || | 1.5 || | 3 || | 0.8 || | 0.6 || | Herbivore || | - || | 0.2
 
|-
 
|-
! Boomrat
+
! [[Boomrat]]
 
| + || | 50 || | 1.5 || | 5 || | 0.8 || | 0.6 || | Herbivore || | - || | 0.2
 
| + || | 50 || | 1.5 || | 5 || | 0.8 || | 0.6 || | Herbivore || | - || | 0.2
 
|-
 
|-
! Muffalo
+
! [[Muffalo]]
 
| + || | 160 || | 0.5 || | 10 || | 0.8 || | 2.0 || | Herbivore || | + || | 1.0
 
| + || | 160 || | 0.5 || | 10 || | 0.8 || | 2.0 || | Herbivore || | + || | 1.0
 
|}
 
|}

Revision as of 23:35, 26 December 2013

In RimWorld, animals roam the world free, minding their own business, eating plants and pacing back and forth. They don't provide anything else than a threat of becoming mad and attacking any people on sight.

Growing food outdoors can sometimes attract animals inside your base perimeter.


As of (Build 254b), these are the animals implemented in RimWorld:

Name Wild HP Speed Damage Hunger Hit Ease Type Herd Eco. Weight
Squirrel + 30 1.5 3 0.8 0.6 Herbivore - 0.2
Boomrat + 50 1.5 5 0.8 0.6 Herbivore - 0.2
Muffalo + 160 0.5 10 0.8 2.0 Herbivore + 1.0

Template:Nav animals