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Show new changes starting from 07:48, 17 June 2024
   
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16 June 2024

     18:31  Traits diffhist +95 Tnt7886 talk contribs Recluses don't care if people who want to join are rejected. I found this when I was playing Rimworld and I noticed everyone had the -3 mood debuff except my colonist with the recluse trait (they didn't have other traits or anything else that would disabl
     13:06  Mood diffhist +11 Harakoni talk contribs →‎Difficulty
     12:52  Mental break‎‎ 2 changes history -27 [Harakoni‎ (2×)]
     
12:52 (cur | prev) -1 Harakoni talk contribs →‎During
     
12:50 (cur | prev) -26 Harakoni talk contribs

15 June 2024

     10:09  Psycasts diffhist +149 Harakoni talk contribs
     04:58  Events diffhist +1,986 Arcangelus talk contribs Changed style of collapsing due to an oversight: the menu does not work on collapsed sections. Added toggle for mass-revealing relevant sections. I considered making each event collapsible instead, but that seems a lot of work for little benefit.

14 June 2024

     06:43  Events diffhist +17,700 Arcangelus talk contribs Redesigned event page, for ease of navigation. Updated Heat Wave/Cold Snap info [from source code], plus some other minor edits. Do note the altered Headers, as some old references may break.

13 June 2024

     20:56  Events diffhist +196 Arcangelus talk contribs →‎Major threat generation: Raid's weight now a proper table.

11 June 2024

     02:34  Apparel diffhist +31 Harakoni talk contribs →‎Tainted apparel

10 June 2024

     18:27  Ailments diffhist +1,257 Kamizushi talk contribs →‎Trauma savant: Correcting trauma savant chance. Adding more details.