Difference between revisions of "Camelhair"

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(was replaced by camelhide)
Tag: New redirect
 
(Camelhair is not camelhide. They coexisted and had different stats (ala muffalo wool vs blue fur))
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#REDIRECT [[Camelhide]]
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#REDIRECT [[Dromedary#Version history]]
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<!-- This was an attempt to resurrect an obsolete page for clarity's sake but the stats are pre-rebalance and aren't comparable to the current version's numbers. Instead of a base insulation value, the textiles instead have a multiplier. Armor values aren't analogous etc. This makes comparisons difficult, and the use of current templates doesn't work. Leaving this here incase anyone else wants a go and instead, redirecting it to the version history so its known why - Harakoni
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{{Obsolete}}{{Infobox main|fabric
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| name = Camelhair
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| image = Camelhair.png
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| description = Camelhair clothing is usually worn by desert travelers to protect them from the heat. It provides excellent insulation due to its thermostatic properties.
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| type = Textile
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| type2 = Wool
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| hp = 90
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| flammability = 1
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| marketvalue = 3
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| mass base = 0.03
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| stack limit = 75
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| armor - sharp factor = 1.1
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| armor - blunt factor = 1
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| armor - heat factor = 1.2
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| insulation - cold factor = 2.8
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| insulation - heat factor = 3.6
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}}
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{{Info|'''Camelhide''' was a type of [[fabric]] gathered by [[Skills#Animals|animal handlers]] by shearing tamed [[dromedaries]]. It was removed in version 1.1 when the ability to shear dromedaries was removed.}}
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== Acquisition ==
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Camelhair was acquired by shearing tamed [[dromedaries]] - each dromedary could be sheared every 25 days for 100 wool, for an average of 4 per day.
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It could also be purchased from [[trade]]rs.
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{{nav|materials|wide}}
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[[Category:Material]] [[Category:Textile]] [[Category:Leather]]
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Latest revision as of 00:20, 23 August 2022