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28 June 2024
m 03:43 | Mental break diffhist +44 Survivalist83 talk contribs Made humanity break link to recently created pages regarding inhumanization |
m 03:38 | Ideoligion diffhist +4 Survivalist83 talk contribs Made the description of Inhumanizing: Required link to the Inhumanized page |
27 June 2024
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20:26 | Ideoligion 2 changes history +2,853 [Survivalist83 (2×)] | |||
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20:26 (cur | prev) +89 Survivalist83 talk contribs Added images to Psychic rituals, Void study, and Inhumanizing precepts. | ||||
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19:48 (cur | prev) +2,764 Survivalist83 talk contribs Added the Psychic rituals, Void study, and Inhumanizing precepts. I don't currently have access to upload their images but will do so when I can. I also don't know the flavor text for the Psychic rituals: Abhorrent moodlets. Also fixed a minor typo: Canib |
24 June 2024
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13:27 | Hemogen pack 2 changes history +50 [Harakoni (2×)] | |||
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13:27 (cur | prev) 0 Harakoni talk contribs →Summary | ||||
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13:24 (cur | prev) +50 Harakoni talk contribs →Summary |
20 June 2024
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10:21 | Genes 3 changes history +143 [Harakoni (3×)] | |||
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10:21 (cur | prev) -57 Harakoni talk contribs Finally. Biotech has only been out for two years | ||||
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10:19 (cur | prev) +38 Harakoni talk contribs →Drugs | ||||
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10:11 (cur | prev) +162 Harakoni talk contribs →Drugs |
19 June 2024
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10:12 | Raider 2 changes history +515 [Harakoni; Specko] | |||
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10:12 (cur | prev) +71 Harakoni talk contribs →Breachers | ||||
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07:42 (cur | prev) +444 Specko talk contribs |
18 June 2024
03:10 | Ideoligion diffhist +82 Maple653 talk contribs →Venerated animals: noted that insectoids despite one of them being found in the wild, and that they can be tamed are not selectable as venerated animals |
17 June 2024
16:31 | Ideoligion diffhist +76 Siiftun1857 talk contribs |
06:58 | Genes diffhist +8 Harakoni talk contribs →Archite |
16 June 2024
18:31 | Traits diffhist +95 Tnt7886 talk contribs Recluses don't care if people who want to join are rejected. I found this when I was playing Rimworld and I noticed everyone had the -3 mood debuff except my colonist with the recluse trait (they didn't have other traits or anything else that would disabl |
13:06 | Mood diffhist +11 Harakoni talk contribs →Difficulty |
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12:52 | Mental break 3 changes history +43 [Starei; Harakoni (2×)] | |||
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12:52 (cur | prev) -1 Harakoni talk contribs →During | ||||
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12:50 (cur | prev) -26 Harakoni talk contribs | ||||
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12:08 (cur | prev) +70 Starei talk contribs →During: cs code chooses icon based on aggro or non-aggro breaks, not intensity |
14 June 2024
16:34 | Ideoligion diffhist +1,377 Sokyran talk contribs Updated info on Age Reversal: Demanded. Included label/description each mood it provides, included conditions on when they happen, and added notes with exceptions. Dates based on code, tested in-game and double-checked by opening the save file with a text editor. |
13 June 2024
m 02:51 | Plants diffhist +22 Vilobion talk contribs →Hydroponics basin: Adding a blue link to hydrponics in the hydroponics analysis section so people don't have to scroll up |
7 June 2024
17:48 | Prisoner diffhist +109 DuskTheUmbreon talk contribs →Unwaveringly loyal: Note a small interaction I noticed. |
6 June 2024
m 20:44 | Traits diffhist +34 Shergoidold talk contribs →Relationships: Mentioned ghouls on Recluse effect. |
31 May 2024
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21:03 | Traits 2 changes history +227 [Hautarche; Harakoni] | |||
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21:03 (cur | prev) -19 Harakoni talk contribs →Positive traits | ||||
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21:01 (cur | prev) +246 Hautarche talk contribs →Positive traits: clarified how Joyous' mood bonus works. Yes, it's a persistent effect, and there are a few edge cases where it does not apply |
09:14 | Drugs diffhist -1 Harakoni talk contribs |
09:14 | Rest diffhist -2 Harakoni talk contribs |
05:21 | Luciferium diffhist -2 Harakoni talk contribs |
04:46 | Saturation diffhist -127 Harakoni talk contribs removing incorrect |
29 May 2024
19:29 | Ideoligion diffhist +41 Siiftun1857 talk contribs |