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- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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12 June 2024
6 June 2024
m 20:44 | Traits diffhist +34 Shergoidold talk contribs →Relationships: Mentioned ghouls on Recluse effect. |
5 June 2024
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21:58 | AI Storytellers 5 changes history +3,046 [Harakoni (2×); Vilobion (3×)] | |||
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21:58 (cur | prev) -6 Harakoni talk contribs →Options | ||||
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21:25 (cur | prev) -14 Harakoni talk contribs Please don't use the underscore links as they can't bee | ||||
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20:34 (cur | prev) +845 Vilobion talk contribs Ambient Horror options added, Anomaly Monolith Settings moved to bottom with other anomaly info | ||||
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20:24 (cur | prev) +859 Vilobion talk contribs →Difficulties: More Anomaly related options | ||||
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20:18 (cur | prev) +1,362 Vilobion talk contribs →Options: New Anomaly Storyteller Options section! |
1 June 2024
15:53 | Events diffhist -20 46.222.88.181 talk →Solar flare |
31 May 2024
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21:03 | Traits 2 changes history +227 [Hautarche; Harakoni] | |||
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21:03 (cur | prev) -19 Harakoni talk contribs →Positive traits | ||||
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21:01 (cur | prev) +246 Hautarche talk contribs →Positive traits: clarified how Joyous' mood bonus works. Yes, it's a persistent effect, and there are a few edge cases where it does not apply |
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09:15 | Health 2 changes history -16 [Harakoni (2×)] | |||
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09:15 (cur | prev) -14 Harakoni talk contribs | ||||
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09:14 (cur | prev) -2 Harakoni talk contribs |
26 May 2024
15:09 | Modding Tutorials diffhist +14 99.51.224.39 talk →C# Guides: Change XML info to C# |
25 May 2024
22 May 2024
02:16 | Research diffhist +869 Randomorph talk contribs →Industrial Research Projects: Added entries for Security Door and Turret Pack. Note that since Security door and Turret Pack are not tagged as needing the research as of this modification, they do not show up in the auto generated list. I have put fo |
m 02:16 | Time diffhist +332 Randomorph talk contribs →In-game time: Adding link to work to make and ticks, since work to make page was more difficult to find, and work units directly pertain to time in Rimworld. |