Editing Agrihand
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | {{Biotech}} | + | {{Biotech}}{{rwbox |
+ | |nocat=true | ||
+ | |type=warning | ||
+ | |text=Note: This page is made in preparation of the release of the [[Biotech DLC]] to facilitate edits by new editors. It cannot be held as representative of the content until release allows for confirmation, nor is it intended to speculate.}} | ||
{{About|the mechanoid from the [[Biotech DLC]]|the [[artificial body part]] from the [[Royalty DLC]]|Field hand}} | {{About|the mechanoid from the [[Biotech DLC]]|the [[artificial body part]] from the [[Royalty DLC]]|Field hand}} | ||
{{infobox main|none| | {{infobox main|none| | ||
+ | |||
+ | | set property = false <!-- Remove when Biotech goes live and content confirmed --> | ||
+ | |||
| name = Agrihand | | name = Agrihand | ||
− | | image = | + | | image = |
| description = A small mechanoid designed to sow and harvest crops. While it is better suited to labor than combat, it can fight with built-in cutting blades if necessary. | | description = A small mechanoid designed to sow and harvest crops. While it is better suited to labor than combat, it can fight with built-in cutting blades if necessary. | ||
| type = Mechanoid | | type = Mechanoid | ||
− | | movespeed = | + | | movespeed = |
− | | flammability = | + | | flammability = |
− | | marketvalue = | + | | marketvalue = |
− | | armorblunt = | + | | armorblunt = |
− | | armorsharp = | + | | armorsharp = |
− | | armorheat = | + | | armorheat = |
− | | min comfortable temperature = | + | | min comfortable temperature = |
− | | max comfortable temperature = | + | | max comfortable temperature = |
− | + | | bodysize = | |
− | | bodysize = | ||
| healthscale = | | healthscale = | ||
+ | | hungerrate = <!-- May not be applicable, or may need custom implementation, if unsure, tag page with {{Stub}} and any known details --> | ||
| lifespan = | | lifespan = | ||
− | | attack1dmg = | + | | attack1dmg = |
− | | attack1type = | + | | attack1type = |
− | | attack1cool = | + | | attack1cool = |
− | | attack1part = | + | | attack1part = |
− | | | + | | attack5chancefactor = |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | A '''agrihand''' is a | + | A '''agrihand''' is a mechanoid added by the [[Biotech DLC]]. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | == Summary == | |
+ | ? | ||
+ | Agrihands are small mechanoids designed to sow and harvest crops and can perform a blunt melee attack. | ||
== Analysis == | == Analysis == | ||
− | + | ? | |
− | + | == Training == | |
− | + | If applicable | |
− | + | {{TrainingTable}} | |
− | |||
− | == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Health == | == Health == | ||
− | + | Specify body type when known. | |
− | {{Animal Health Table | + | {{Animal Health Table}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== Version history == | == Version history == | ||
− | + | ? | |
− | + | NAV AND CATEGORIES GO HERE. | |
− |