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− | * Teak | + | {{stub}} |
+ | Trees are a type of plant. They can either be native to the biome or planted by the player in a growing zone. Vulnerable to fire. Cutting them down yields [[wood]] a resource to craft weapons and feed the [[Fueled generator|fueled generator]]. Other uses include flooring and building furniture. | ||
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+ | Native trees are immune to blight. | ||
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+ | * Teak and Cecropia are native to Tropical biomes. | ||
* Oak and Poplar are native to temperate biomes. | * Oak and Poplar are native to temperate biomes. | ||
* Cacti and Poplar are native to Arid biomes (only Cacti in Extreme Desert). Cacti are unique in that they have a fertility sensitivity of 0% and minimum fertility of 5%. | * Cacti and Poplar are native to Arid biomes (only Cacti in Extreme Desert). Cacti are unique in that they have a fertility sensitivity of 0% and minimum fertility of 5%. | ||
− | * Birch and Pine are native to colder biomes ( | + | * Birch and Pine are native to colder biomes (bar Ice Sheet). |
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== Ecosystem == | == Ecosystem == | ||
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− | + | Trees are natural food source for [[Alphabeaver]]s and [[Thrumbo]]s. | |
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− | + | == Harvest == | |
− | + | At 40% growth it is possible to obtain 50% of their coveted yield. Cacti can be cut at 20%. Note that the Growth Time in the below table assumes 24hr growth. Trees don't grow between 19h and 6h. Also note that environmental factors such as temperature and light levels further negatively influence growth speed. | |
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== Temperature == | == Temperature == | ||
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− | + | If the ambient temperature drops below freezing, trees will cease to grow until back into their comfortable range again (including Pine trees that are native to cold biomes). Some trees will instantaneously shed ''all'' of their leaves at -2°C, sturdier specimens will hold out until -10°C. This range differs from tree to individual tree. If the temperature remains at a comfortable level for at least a day, their leaves will magically reappear. | |
− | == | + | == Trivia == |
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− | + | Burnt trees. | |
− | + | Trees can be used for cover. | |
− | + | <!--Properties--> | |
+ | {{#set:Cover Effectiveness=0.25}} | ||
+ | ===Comparison table=== | ||
{| {{STDT| sortable c_14 text-center}} | {| {{STDT| sortable c_14 text-center}} | ||
− | ! Tree !! Grow Days !! Real Grow Days | + | ! Tree !! Grow Days !! Real Grow Days !! Harvest Yield !! Wood per Day* |
− | {{ | + | |- |
− | | | + | | Oak tree || {{Q|Oak tree|Grow Days}} || {{Q|Oak tree|Real Grow Days}} || {{Q|Oak tree|Harvest Yield}} || 0.87 |
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− | | | + | | Cypress tree || 35 || 60.55 || 43 || 0.71 |
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− | | | + | | Maple tree || 25 || 43.25 || 25 || 0.58 |
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− | | | + | | Drago tree || {{Q|Drago tree|Grow Days}} || {{Q|Drago tree|Real Grow Days}} || {{Q|Drago tree|Harvest Yield}} || 0.96 |
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− | | | + | | Saguaro cactus || {{Q|Saguaro cactus|Grow Days}} || {{Q|Saguaro cactus|Real Grow Days}} || {{Q|Saguaro cactus|Harvest Yield}} || 1.74 |
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− | | | + | | Poplar tree || {{Q|Poplar tree|Grow Days}} || {{Q|Poplar tree|Real Grow Days}} || {{Q|Poplar tree|Harvest Yield}} || 1.15 |
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− | | | + | | Pine tree || {{Q|Pine tree|Grow Days}} || {{Q|Pine tree|Real Grow Days}} || {{Q|Pine tree|Harvest Yield}} || 0.78 |
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− | | | + | | Birch tree || {{Q|Birch tree|Grow Days}} || {{Q|Birch tree|Real Grow Days}} || {{Q|Birch tree|Harvest Yield}} || 0.78 |
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− | | | + | | Teak tree || {{Q|Teak tree|Grow Days}} || {{Q|Teak tree|Real Grow Days}} || {{Q|Teak tree|Harvest Yield}} || 0.96 |
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− | | | + | | Palm tree || 14 || 24.22 || 18 || 0.74 |
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− | | | + | | Bamboo tree || 12 || 20.76 || 13 || 0.63 |
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− | | | + | | Cecropia tree || {{Q|Cecropia tree|Grow Days}} || {{Q|Cecropia tree|Real Grow Days}} || {{Q|Cecropia tree|Harvest Yield}} || 0.74 |
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− | | | + | | Willow tree || {{Q|Willow tree|Grow Days}} || {{Q|Willow tree|Real Grow Days}} || {{Q|Willow tree|Harvest Yield}} || 0.75 |
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− | }} | ||
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− | + | <i>*Wood per Day is based on Real Grow Days.</i> | |
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− | {{ | + | <noinclude> |
− | [[Category:Plants | + | {{nav|plant|wide}} |
+ | [[Category:Plants]] | ||
+ | </noinclude> |