Editing Template:Infobox main/testing/doc

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==Example #2==
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{{infobox main/testing |weapon|pull-left
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|disable properties =1
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| name = Assault rifle
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| image = Assault rifle.png|Assault rifle
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| description = "A general-purpose gas-operated assault rifle for field or urban combat. It has good range, decent power, and good accuracy."
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| type = Equipment
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| type2 = Weapons
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| mass base = 3.5
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| class = Industrial
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| damage = 11
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| armorPenetration = 16
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| range = 30.9
 +
| accuracyTouch = 60
 +
| accuracyShort = 70
 +
| accuracyMedium = 65
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| accuracyLong = 55
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| accuracyAvg = 65.2
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| mode = Burst
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| burst = 3
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| burstTicks = 10
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| warmup = 60
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| cooldown = 102
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| velocity = 70
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| marketvalue = 480
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| DPS = DPS
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| resource 1 = Steel
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| resource 1 amount = 60
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| resource 2 = Component
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| resource 2 amount = 7
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| stoppingPower = 0.5
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| work to make = 40000
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| meleeattack1dmg = 9
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| meleeattack1type = blunt
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| meleeattack1part = Stock
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| meleeattack1cool = 2.0
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| meleeattack1ap = 13
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| meleeattack2dmg = 9
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| meleeattack2type = blunt
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| meleeattack2part = Barrel
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| meleeattack2cool = 2.0
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| meleeattack2ap = 13
 +
| meleeattack3dmg = 9
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| meleeattack3type = Poke
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| meleeattack3part = Barrel
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| meleeattack3cool = 2.0
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| meleeattack3ap = 13
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| MeleeWeaponAverageDPS = 4.5
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| MeleeWeaponAverageAP = 13
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| page verified for version =
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}}
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<div class="pull-left"><pre>
 +
{{infobox main/testing |weapon|pull-left
 +
| name = Assault rifle
 +
| image = Assault rifle.png|Assault rifle
 +
| description = "A general-purpose gas-operated assault rifle for field or urban combat. It has good range, decent power, and good accuracy."
 +
| type = Equipment
 +
| type2 = Weapons
 +
| mass base = 3.5
 +
| class = Industrial
 +
| damage = 11
 +
| armorPenetration = 16
 +
| range = 30.9
 +
| accuracyTouch = 60
 +
| accuracyShort = 70
 +
| accuracyMedium = 65
 +
| accuracyLong = 55
 +
| accuracyAvg = 65.2
 +
| mode = Burst
 +
| burst = 3
 +
| burstTicks = 10
 +
| warmup = 60
 +
| cooldown = 102
 +
| velocity = 70
 +
| marketvalue = 480
 +
| DPS = DPS
 +
| resource 1 = Steel
 +
| resource 1 amount = 60
 +
| resource 2 = Component
 +
| resource 2 amount = 7
 +
| stoppingPower = 0.5
 +
| work to make = 40000
 +
| meleeattack1dmg = 9
 +
| meleeattack1type = blunt
 +
| meleeattack1part = Stock
 +
| meleeattack1cool = 2.0
 +
| meleeattack1ap = 13
 +
| meleeattack2dmg = 9
 +
| meleeattack2type = blunt
 +
| meleeattack2part = Barrel
 +
| meleeattack2cool = 2.0
 +
| meleeattack2ap = 13
 +
| meleeattack3dmg = 9
 +
| meleeattack3type = Poke
 +
| meleeattack3part = Barrel
 +
| meleeattack3cool = 2.0
 +
| meleeattack3ap = 13
 +
| MeleeWeaponAverageDPS = 4.5
 +
| MeleeWeaponAverageAP = 13
 +
| page verified for version =
 +
}}</pre></div>
 +
{{clear}}
 +
 +
==Example #3==
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{{infobox main/testing
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|disable properties =1
 +
|name = Flak helmet
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|image = KevlarHelmet.png
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|description = A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt attacks.
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|type = Gear
 +
|type2 = Armor
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|hp = 120
 +
|mass base = 1.2
 +
|work to make = 8000
 +
|resource 1 = Stuff
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|resource 1 amount = 40
 +
|resource 2 = Component
 +
|resource 2 amount = 2
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|resource 3 = Plasteel
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|resource 3 amount = 10
 +
|stuff tags = Metallic
 +
|armorsharpfactor= 0.7
 +
|armorbluntfactor= 0.7
 +
|armorheatfactor= 0.7
 +
|insulationheatfactor = 0
 +
|insulationcoldfactor = 0.15
 +
|coverage = Head, Left Ear, Right Ear
 +
|layer = Headgear
 +
}}
 +
 +
<div class="pull-left"><pre>
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{{infobox main/testing|furniture|
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|name = Flak helmet
 +
|image = KevlarHelmet.png
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|description = A lightweight combat helmet with a complex design, reinforced with plasteel. Not effective against blunt attacks.
 +
|type = Gear
 +
|type2 = Armor
 +
|hp = 120
 +
|mass base = 1.2
 +
|work to make = 8000
 +
|resource 1 = Stuff
 +
|resource 1 amount = 40
 +
|resource 2 = Component
 +
|resource 2 amount = 2
 +
|resource 3 = Plasteel
 +
|resource 3 amount = 10
 +
|stuff tags = Metallic
 +
|armorsharpfactor= 0.7
 +
|armorbluntfactor= 0.7
 +
|armorheatfactor= 0.7
 +
|insulationheatfactor = 0
 +
|insulationcoldfactor = 0.15
 +
|coverage = Head, Left Ear, Right Ear
 +
|layer = Headgear
 +
}}
 +
</pre></div>
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