Editing Shooting Accuracy
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Latest revision | Your text | ||
Line 148: | Line 148: | ||
|98.167% | |98.167% | ||
|} | |} | ||
− | Note that shooting accuracy for the pawn | + | Note that shooting accuracy for the pawn is calculated '''per tile''', meaning that while a trivial increase (like 1% or so) in shooting accuracy may have a significant effect at close range, but will . |
For example: | For example: | ||
*A colonist with shooting accuracy of 99% has a base accuracy of 72.5% against a target 32 tiles away (0.99<sup>32</sup> = 0.7249) | *A colonist with shooting accuracy of 99% has a base accuracy of 72.5% against a target 32 tiles away (0.99<sup>32</sup> = 0.7249) | ||
− | *With 98% accuracy, the base accuracy against the same target becomes only 52.4% | + | *With 98% accuracy, the base accuracy against the same target becomes only 52.4%. |
+ | |||
{| class="wikitable" | {| class="wikitable" |