Editing Shooting Accuracy
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{{Stat | {{Stat | ||
| default base value = 0 | | default base value = 0 | ||
| min value = 0 | | min value = 0 | ||
| to string style = PercentOne | | to string style = PercentOne | ||
− | | description = Base chance to not miss per | + | | description = Base chance to not miss per square of shot distance. |
}} | }} | ||
==Factors== | ==Factors== | ||
− | * | + | * [[Skills#Shooting|Shooting]] skill |
* [[Sight]]: [[Sight Importance::12|12x]] importance—capped at [[Sight Limit::2|200%]] efficiency here. | * [[Sight]]: [[Sight Importance::12|12x]] importance—capped at [[Sight Limit::2|200%]] efficiency here. | ||
* [[Manipulation]]: [[Manipulation Importance::8|8x]] importance—capped at [[Manipulation Limit::1|100%]] efficiency here | * [[Manipulation]]: [[Manipulation Importance::8|8x]] importance—capped at [[Manipulation Limit::1|100%]] efficiency here | ||
− | + | * [[Traits]] | |
− | + | ** [[Traits#TriggerHappy|Trigger Happy]]: -5.0 | |
− | ** [[ | + | ** [[Traits#CarefulShooter|Careful Shooter]]: +5.0 |
− | + | *Post-processing curve | |
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− | * [[ | ||
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− | + | It is capped at 99.9% per tile. | |
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