Editing Recon helmet

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{{Infobox main
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{{infobox main
 
| name = Recon helmet
 
| name = Recon helmet
| image = ReconHelmet.png
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| image = ReconHelmet.png|Recon helmet
 
| description = A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.
 
| description = A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.
 
| type = Gear
 
| type = Gear
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| skill 1 = Crafting
 
| skill 1 = Crafting
 
| skill 1 level = 6
 
| skill 1 level = 6
| marketvalue = 525
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| marketvalue = 525
| armorblunt = 40
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| armorblunt = 40
| armorsharp = 92
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| armorsharp = 92
| armorheat = 46
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| armorheat = 46
 
| insulationcold = 4
 
| insulationcold = 4
 
| insulationheat = 2
 
| insulationheat = 2
| lifestage = Adult
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| coverage = Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
| coverage = Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
 
 
| layer = Headgear
 
| layer = Headgear
 
| mass base = 1
 
| mass base = 1
| has quality = true
 
 
| thingCategories = ArmorHeadgear
 
| thingCategories = ArmorHeadgear
 
| tradeTags = HiTechArmor
 
| tradeTags = HiTechArmor
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== Analysis ==  
 
== Analysis ==  
Recon helmets are the first helmet since the neolithic [[war mask]]s to offer complete face protection. It is preferable to both [[simple helmet]]s and [[flak helmet]]s, with superior coverage and a higher armor rating than even a plasteel flak helmet. The main downside is the [[advanced component]] required to make each helmet, and competition from the other [[power armor]] helmets.
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Recon helmets are the first helmet since the neolithic [[war mask]]s to offer complete face protection. It is preferable to both [[simple helmet]]s and [[flak helmet]]s, with superior coverage and a higher armor rating than even a plasteel flak helmet. The main downside is the [[advanced component]] required to make each helmet, and competition with the other [[power armor]] helmets.
  
The [[marine helmet]] costs only {{Icon Small|plasteel}} 10 [[plasteel]] more, and the [[cataphract helmet]]{{RoyaltyIcon}}, {{Icon Small|plasteel}} 20 [[plasteel]]. Once you've [[research]]ed and are capable of making the heavier helmets, there is little reason to make a recon helmet. Unlike the body armors, none of the helmets slow movement speed. It is often worth to wait until you've finished researching [[Research#Marine armor|Marine armor]] and just make marine helmets instead. Note that, in order to research [[Research#Cataphract armor|Cataphract armor]], you will need to obtain 2 [[techprint]]s first.
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The [[marine helmet]] costs only {{icon small|plasteel}} 10 [[plasteel]] more, and the [[cataphract helmet]]{{RoyaltyIcon}}, {{icon small|plasteel}} 20 [[plasteel]]. Once you've [[research]]ed and are capable of making the heavier helmets, there is little reason to make a recon helmet. Unlike the body armors, none of the helmets slow movement speed.
  
 
A recon helmet is roughly equal to a marine helmet 1 [[quality]] level lower (i.e. a normal recon helmet ~= poor marine helmet, etc.), or a cataphract helmet 2 qualities lower. Thus, if you've obtained a particularly high quality recon helmet, then it is worth using.
 
A recon helmet is roughly equal to a marine helmet 1 [[quality]] level lower (i.e. a normal recon helmet ~= poor marine helmet, etc.), or a cataphract helmet 2 qualities lower. Thus, if you've obtained a particularly high quality recon helmet, then it is worth using.
  
{{Apparel Stats Table}}
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{{Apparel Quality Table}}
  
== Styles ==
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==Styles==
 
{{Ideology|No category}}
 
{{Ideology|No category}}
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
 
[[Ideoligion]]s allow the selection of styles which then change the texture of the certain items and buildings when constructed by the colony. These style variants can be crafted if the colony has the selected style, or can be looted from raiders from factions with the requisite style.
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* [[Version/1.1.0|1.1.0]] - Added.
 
* [[Version/1.1.0|1.1.0]] - Added.
 
* [[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[Prestige recon helmet]].
 
* [[Version/1.1.2647|1.1.2647]] - No longer meets the clothing requirement of nobles, replaced in that role by [[Prestige recon helmet]].
* [[Version/1.2.2753|1.2.2753]] - Icons of spacer armor now display as off-white instead of dark gray.
 
  
 
== See Also ==
 
== See Also ==
* [[Prestige recon helmet]] - a variant of the recon helmet that both pleases nobles and improves psychic ability.
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*[[Prestige recon helmet]] - a variant of the recon helmet that both pleases nobles and improves psychic ability.
  
{{Nav|clothing|wide}}
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{{nav|clothing|wide}}
 
[[Category:Armor]]
 
[[Category:Armor]]

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